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Thread: What is the average quest development time?

  1. #11
    Gibdo redmage777's Avatar
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    Re: What is the average quest development time?

    I for one, never really get past the Graphics Pack complation phase. I usually have the groundworks laid for a truely awesome semi-custom graphics pack, but the work involved starts to overcome me and I give up and start to play with RPG Maker XP or Daz|Studio/Poser instead. I have picked it back up and started again several times over the past 4 years I've been
    using Zelda Classic.

    One of these days I'm going to have to stick to some thing and finish it.
    Tile Contest #14 Winner

  2. #12
    Keese
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    Re: What is the average quest development time?

    I just finished my quest (Fragmented Land) and it took me about 6 months where I would work on it on average an hour or two every night. Its in the BS classic zelda style, has one large overworld, and 10 fairly large dungeons (largest has about 100 screens). It takes me about 15 hours to play through it and I know all the secrets. Honestly though, most of my time was spent playing through the game a zillion times to take care of bugs and to make sure the difficulty was balanced. That is the hardest part.

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