User Tag List

Results 1 to 5 of 5

Thread: Scripting Tutorial

  1. #1
    Wizrobe The_Amaster's Avatar
    Join Date
    Dec 2005
    Location
    St. Mystere
    Age
    32
    Posts
    3,803
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    8,811
    Level
    28
    vBActivity - Bars
    Lv. Percent
    26.13%

    Scripting Tutorial

    Is there anyone here who would be nice and wonderfull and god-like, and be worshipped for the rest of their lives by writing a tutorial for ZScripting, covering the most basic of the basics to moderatly advanced stuff.

  2. #2
    Is this the end?
    ZC Developer
    Saffith's Avatar
    Join Date
    Jan 2001
    Age
    41
    Posts
    3,389
    Mentioned
    178 Post(s)
    Tagged
    6 Thread(s)
    vBActivity - Stats
    Points
    6,433
    Level
    24
    vBActivity - Bars
    Lv. Percent
    70.12%

    Re: Scripting Tutorial

    It's underway.

  3. #3
    Wizrobe C-Dawg's Avatar
    Join Date
    Jan 2002
    Posts
    4,205
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,612
    Level
    24
    vBActivity - Bars
    Lv. Percent
    99.95%

    Re: Scripting Tutorial

    Be sure the tutorial covers the mundane stuff that seems obvious to the programmers. For instance, it took me a good ten minutes to realize the reason Zquest wouldn't load my ZScript was that it was a .txt file instead of a .z file, and could be correctly merely by re-naming the file.

  4. #4
    On top of the world ShadowTiger's Avatar
    Join Date
    Jun 2002
    Location
    Southeastern New York
    Posts
    12,231
    Mentioned
    31 Post(s)
    Tagged
    3 Thread(s)
    vBActivity - Stats
    Points
    29,580
    Level
    46
    vBActivity - Bars
    Lv. Percent
    60.37%
    Achievements It's over 9000!

    Re: Scripting Tutorial

    True that. Syntax is also crucial to list, as people can think in pseudocode easily enough, but actually porting that to REAL CODE is hell for some people as ... well, ... obviously, everyone knows pseudocode, but not everyone knows C++. o.o

  5. #5
    Wizrobe C-Dawg's Avatar
    Join Date
    Jan 2002
    Posts
    4,205
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,612
    Level
    24
    vBActivity - Bars
    Lv. Percent
    99.95%

    Re: Scripting Tutorial

    Luckily, if you guys develop it right, most people won't need to know how to code, exactly. The way it's going, a small handful of developers can create useful scripts and then other designers just need to know how to plug'em in to their games. The tutorial should have a special section, very step-by-step, showing people how to APPLY code. The section on writing code should be separate, so people can get into it gradually. And examples! Step by step examples are crucial. Learn by mimicing and doing.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social