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Thread: Different Midis for different areas...

  1. #1
    Mightylink
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    Question Different Midis for different areas...

    I'm trying to make an OoT quest and i wanted to have different music for different areas like the forest and the market but I'm not really sure how to do that. I like toast

  2. #2
    On top of the world ShadowTiger's Avatar
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    Re: Different Midis for different areas...

    I like toast too, but only with a buttery spread. ^^;' ... Yeah ...


    Well, each different area should be a different Dmap. I mean it'll probably occupy a different map, right? o.o' Thus, each area will have its own Dmap. You can set the Midi that that area will use via the Music tab of the Dmap editor.

    Gotta import the midi first though. Do that via Quest-->Midis.

  3. #3
    Mightylink
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    Re: Different Midis for different areas...

    thanks! that really helped.

  4. #4
    Keese
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    Re: Different Midis for different areas...

    zquest version 2.11 allows that. Without using dmaps.

  5. #5
    Wizrobe Pineconn's Avatar
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    Re: Different Midis for different areas...

    On a note, make sure you use side warps to go from area (DMap) to area (DMap). And for the love of ZC, make sure you set down the green warps for the starting position of each area (DMap)!!

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