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Thread: Features you want in ZC Final

  1. #41
    dadio
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    Re: Features you want in ZC Final

    I`m pretty new around here & only getting into the whole Zelda Classic thing but I just thought I`d throw in my 2 cents anyway..
    I`m running on a laptop here (sony vaio @ 1280x768 which doesn`t support resolutions below 800x600) so I can`t get either zquest-w or zelda-w to run fullscreen.
    My suggestion for a feature in ZCFinal is that both progs can go fullscreen (scaling as neccessary) so all the laptop users out there can clearly see what they`re doing.
    Even if possible a "scale by 3" option would be good.
    (the command line options to double the size just aren`t enough at 1280x768)

  2. #42
    Gibdo beefster09's Avatar
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    Re: Features you want in ZC Final

    Quote Originally Posted by dadio View Post
    I`m pretty new around here & only getting into the whole Zelda Classic thing but I just thought I`d throw in my 2 cents anyway..
    I`m running on a laptop here (sony vaio @ 1280x768 which doesn`t support resolutions below 800x600) so I can`t get either zquest-w or zelda-w to run fullscreen.
    My suggestion for a feature in ZCFinal is that both progs can go fullscreen (scaling as neccessary) so all the laptop users out there can clearly see what they`re doing.
    Even if possible a "scale by 3" option would be good.
    (the command line options to double the size just aren`t enough at 1280x768)
    It can be scaled by 3. Use the ZC launcher, or put "-scale 3" in the target part of your shortcut or program.
    Avatar: Just who the SPAAAACE do you think I am?

  3. #43
    dadio
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    Re: Features you want in ZC Final

    Thanks - I didn`t realise that. Works fine for zquest-w.. makes it much easier to use.
    What about zelda-w? I tried -res 960 720.. without "big" it`s the usual tiny size & with "big" it`s double but not triple..
    any options to get zelda-w scaled by 3?

  4. #44
    Octorok
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    Re: Features you want in ZC Final

    Finally I could vote! I voted for the enemy editor.
    Please sign up to my ZC site!Domain 14
    C'mon, wont anyone come? I even got all of this fancy Html java stuff! Theres a chatbox, scrolling text at the top, the works!

    And on side note, luigi is in super mario 64!L is real 2031

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  5. #45
    Wizrobe The_Amaster's Avatar
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    Re: Features you want in ZC Final

    I belive that a full Enemy editor would be great by 3.0, or even 2.5, but right now we need a really good, stable release. I say clean up the item editor, and release the stable. Dialouge and Enemy can/shoulc come after that.

  6. #46
    Gibdo beefster09's Avatar
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    Re: Features you want in ZC Final

    Quote Originally Posted by dadio View Post
    Thanks - I didn`t realise that. Works fine for zquest-w.. makes it much easier to use.
    What about zelda-w? I tried -res 960 720.. without "big" it`s the usual tiny size & with "big" it`s double but not triple..
    any options to get zelda-w scaled by 3?
    Devs should give this option. I want it too. I can live with small screen gameplay, and big editing, though. Unless you are blind and/or have a high resolution, you don't really need this.

    We should wait for everything, then make it stable. Set the realease date for christmas.(Just 36 days after the Wii comes out)
    Avatar: Just who the SPAAAACE do you think I am?

  7. #47
    Octorok
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    Re: Features you want in ZC Final

    Combo Editor
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  8. #48
    I shall exalt myself over all Armagedddon Games bigjoe's Avatar
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    Re: Features you want in ZC Final

    I voted rudimentary enemy editor. I guess I'll be stuck on that feature until its actually in.


  9. #49
    Wizrobe Pineconn's Avatar
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    Re: Features you want in ZC Final

    I still say the enemy editor is the last thing that I would add, the item editor middle, and the dialogue first. This is Zelda Classic, people.
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  10. #50
    I shall exalt myself over all Armagedddon Games bigjoe's Avatar
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    Re: Features you want in ZC Final

    What about an enemy editor would make it less classic? As far as I can tell, it's always been in the plans... Just, nobodies really stepped up to the plate yet.


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