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Thread: Cave/Item room problem

  1. #1
    Octorok Plissken's Avatar
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    Cave/Item room problem

    Ok in the beginning of my quest Link starts outside a house and when you go in it's supposed to be an item room. But because of that it will put you in the room in one spot no matter where you put the green square thing. I'm using another tile set that is like LttP and the cave room thing is inside a house. Because of where Link is starting out inside the room he can't move cause I can't put the opening of the door where he is starting out. I've tried moving both blue and green squares to places I want him to appear with no luck. Is there anyway to change where he appears in a room when he's going to a special item room?
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    Wizrobe Pineconn's Avatar
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    Re: Cave/Item room problem

    Wait, so when Link enters the house, he goes into a Cave/Item room? So no, you can't change where Link appears in a C/I room.
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  3. #3
    Octorok Plissken's Avatar
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    Re: Cave/Item room problem

    So can I make another type of room where the guy will appear and start talking and give me the item?
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  4. #4
    Wizrobe Pineconn's Avatar
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    Re: Cave/Item room problem

    Wait... yes. I'm a little confused. Just simply use the C/I room type. Where does Link appear and where do you want him to appear? It should work.
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  5. #5
    Octorok Plissken's Avatar
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    Re: Cave/Item room problem

    I got it working by altering some tiles. Thanks!
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