User Tag List

Page 4 of 4 FirstFirst ... 2 3 4
Results 31 to 35 of 35

Thread: Shield Alignment

  1. #31
    Octorok Rulehy's Avatar
    Join Date
    Jul 2006
    Location
    Holy Oly Osis Bung
    Age
    31
    Posts
    465
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,570
    Level
    16
    vBActivity - Bars
    Lv. Percent
    57.67%

    Re: Shield Alignment

    I probably wont use those shields then.Thanks for trying though!:)
    Well,this will add to the diffaculty level!
    It's wired that the bs thing works...partly.It probably just messes up the
    shield tiles like you said.
    Do you think it would work with the 2 tile Link?
    If so then do I just change the tile position and get rid of some tiles?

  2. #32
    Wizrobe Freedom's Avatar
    Join Date
    Jan 2003
    Posts
    4,711
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    10,859
    Level
    30
    vBActivity - Bars
    Lv. Percent
    88.24%

    Re: Shield Alignment

    Yea, you can go back to 2 tile link, it will mean moving the positions of the link tiles.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  3. #33
    Octorok Rulehy's Avatar
    Join Date
    Jul 2006
    Location
    Holy Oly Osis Bung
    Age
    31
    Posts
    465
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,570
    Level
    16
    vBActivity - Bars
    Lv. Percent
    57.67%

    Re: Shield Alignment

    Whats the easiest way to do that?
    Should I give Link a new look by importing some new Link tiles?
    Or should I move the current tiles around?

    Here is your cookie!
    (:.)
    3 choc. chips in it!
    All you have to do is pull it out of the screen!

  4. #34
    Wizrobe Freedom's Avatar
    Join Date
    Jan 2003
    Posts
    4,711
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    10,859
    Level
    30
    vBActivity - Bars
    Lv. Percent
    88.24%

    Re: Shield Alignment

    If you use new link tiles it will be a lot more work, it might effect your slash tiles and other things you aren't thinking about right now, but that's up to you how much work you want to put into it.

    If you put the tiles into the 2 frame positions then all you should have to do then is turn the bs animation rule off and reset the numbers (tile mod) in the shields.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  5. #35
    Octorok Rulehy's Avatar
    Join Date
    Jul 2006
    Location
    Holy Oly Osis Bung
    Age
    31
    Posts
    465
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,570
    Level
    16
    vBActivity - Bars
    Lv. Percent
    57.67%

    Re: Shield Alignment

    Quote Originally Posted by Freedom
    If you put the tiles into the 2 frame positions then all you should have to do then is turn the bs animation rule off and reset the numbers (tile mod) in the shields.
    Ok! I think I will do that!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social