I'm working on my first quest right now. I have the first two (of hopefully many) dungeons complete, and am working on the rest of the overworld and secret combo junk. I had an idea where instead of getting a triforce piece or heart container at the end of a normal dungeon, you'd get an item, like the candle or sword. Then, I'd make chalending Heart Container dungeons where you got, guess what, a heart container! They'd be based on an item you received earlier (like, a boomerand HC thing would require the boomerang to be used in a bunch of different ways). Also, there'd be Triforce dungeons, which I'd put custom bosses and various puzzles in. I wanted an opinion on this idea as well as some more suggestions. I want my first quest to be really good, so I'm open to any and all ideas.