User Tag List

Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 29

Thread: Talking to people only when you are near them

  1. #1
    Octorok
    Join Date
    Apr 2006
    Age
    33
    Posts
    171
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,271
    Level
    12
    vBActivity - Bars
    Lv. Percent
    16.61%

    Talking to people only when you are near them

    How can I make it so the people only talk to you when you walk up to them.?For example It does this in the Mega man Dr. Wrily's revenge.

  2. #2
    Ultimate Prankster Lucario QDB Manager
    Just registered
    Nimono's Avatar
    Join Date
    Nov 2005
    Location
    Static Void Kingdom
    Age
    32
    Posts
    1,963
    Mentioned
    5 Post(s)
    Tagged
    2 Thread(s)
    vBActivity - Stats
    Points
    6,276
    Level
    24
    vBActivity - Bars
    Lv. Percent
    43.94%

    Re: Talking to people only when you are near them

    Quote Originally Posted by Van Halen Man
    How can I make it so the people only talk to you when you walk up to them.?For example It does this in the Mega man Dr. Wrily's revenge.
    Put direct warps near them! Then, make a new screen where there's direct warps around where you appear that has a guy and a string. Give this screen a DMap with a level number 10+. Set the tile warps to go between this screen, from the screen with the NPC to the screen with the NPC talking, and vice versa.

  3. #3
    Wizrobe Pineconn's Avatar
    Join Date
    Jun 2005
    Location
    Columbus, OH
    Age
    32
    Posts
    4,350
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    10,480
    Level
    30
    vBActivity - Bars
    Lv. Percent
    41.97%

    Re: Talking to people only when you are near them

    It's best if you don't put the direct warp on the regular screen adjacent to the direct warps on the screen with the string.

    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  4. #4
    Octorok
    Join Date
    Apr 2006
    Age
    33
    Posts
    171
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,271
    Level
    12
    vBActivity - Bars
    Lv. Percent
    16.61%

    Re: Talking to people only when you are near them

    Ok, Thanks alotPikaguy900 and Pineconn. I see what you're saying.But just out of curiosity, what does makin' it level 10+ actually do?

  5. #5
    Ultimate Prankster Lucario QDB Manager
    Just registered
    Nimono's Avatar
    Join Date
    Nov 2005
    Location
    Static Void Kingdom
    Age
    32
    Posts
    1,963
    Mentioned
    5 Post(s)
    Tagged
    2 Thread(s)
    vBActivity - Stats
    Points
    6,276
    Level
    24
    vBActivity - Bars
    Lv. Percent
    43.94%

    Re: Talking to people only when you are near them

    Quote Originally Posted by Van Halen Man
    Ok, Thanks alotPikaguy900 and Pineconn. I see what you're saying.But just out of curiosity, what does makin' it level 10+ actually do?
    Without a level number hugher than 0, the Guy and string will only appear if you enter a warp to the cave room (Screen 80) of the map.

  6. #6
    Octorok
    Join Date
    Apr 2006
    Age
    33
    Posts
    171
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,271
    Level
    12
    vBActivity - Bars
    Lv. Percent
    16.61%

    Re: Talking to people only when you are near them

    Ok. Thanks again.

  7. #7
    Wizrobe Pineconn's Avatar
    Join Date
    Jun 2005
    Location
    Columbus, OH
    Age
    32
    Posts
    4,350
    Mentioned
    6 Post(s)
    Tagged
    1 Thread(s)
    vBActivity - Stats
    Points
    10,480
    Level
    30
    vBActivity - Bars
    Lv. Percent
    41.97%

    Re: Talking to people only when you are near them

    I forget, but it has to do with making the guy and string appear... I think. I know to set it to level 10, but forget the reason. :p

    EDIT: Whoops, looks like you beat me! Ah, so I was right.
    My quests:
    End of Time - First quest, uses classic graphics (Help/discussion thread)
    Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
    End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)

  8. #8
    Ultimate Prankster Lucario QDB Manager
    Just registered
    Nimono's Avatar
    Join Date
    Nov 2005
    Location
    Static Void Kingdom
    Age
    32
    Posts
    1,963
    Mentioned
    5 Post(s)
    Tagged
    2 Thread(s)
    vBActivity - Stats
    Points
    6,276
    Level
    24
    vBActivity - Bars
    Lv. Percent
    43.94%

    Re: Talking to people only when you are near them

    Quote Originally Posted by Pineconn
    It's best if you don't put the direct warp on the regular screen adjacent to the direct warps on the screen with the string.

    Why not? I do that all the time. It's not like it's a sensitive warp or anything in that it'd warp you again as soon as you warp. Besides, it never looks right if you have to walk 2 or more tiles away just to get the string to go away. I mean, look at Pokemon games, or any game that you can walk up to a person and talk to them: You can never talk to them unless you're right next to them. Same goes for Zelda games that have them, too, unless the person is supposed to talk when you get CLOSE to them, instead of AT them.

  9. #9
    Octorok
    Join Date
    Apr 2006
    Age
    33
    Posts
    171
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,271
    Level
    12
    vBActivity - Bars
    Lv. Percent
    16.61%

    Re: Talking to people only when you are near them

    That sounds right,Pineconn

  10. #10
    Octorok
    Join Date
    Apr 2006
    Age
    33
    Posts
    171
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,271
    Level
    12
    vBActivity - Bars
    Lv. Percent
    16.61%

    Re: Talking to people only when you are near them

    So are you saying that the direct warps shoud be within 1 tile away so that right when you move the string disappears?

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social