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Thread: Credits: Music and Tiles List.

  1. #31
    Lynel Revfan9's Avatar
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    Re: Credits: Music and Tiles List.


  2. #32
    Bored Potato Nicholas Steel's Avatar
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    Re: Credits: Music and Tiles List.

    in a LttP hang around death mountain as link (not a bunny) to hear wind swirling around.
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  3. #33
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    Saffith's Avatar
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    Re: Credits: Music and Tiles List.

    Level 2 music?

    rime.mid
    Start: 0
    Loop start: 17
    Loop end: 401

    volcanic.mid
    Start: 0
    Loop start: 129
    Loop end: 353

  4. #34
    Lynel Majora's Avatar
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    Re: Credits: Music and Tiles List.

    HOLY FREAKING S***! Those songs are incredible! Especially for the visual theme of lv 2. Nice job Saffith!

  5. #35
    Lynel Revfan9's Avatar
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    Re: Credits: Music and Tiles List.

    I personally think that the majority of Saffith's works are too repetitive, but that's just me.

  6. #36
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    Re: Credits: Music and Tiles List.

    Yeah, I have to agree, really. Even when I like them myself, I do generally wish there was more to them. Just something I need to work on, I guess.
    Still, in all fairness, most 2D Zeldas do have fairly repetetive dungeon music, especially the Gameboy games.

  7. #37
    On top of the world ShadowTiger's Avatar
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    Re: Credits: Music and Tiles List.

    There's absolutely nothing wrong with Rine, that's for sure. It sounds incredibly useful for L2.

  8. #38
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    Re: Credits: Music and Tiles List.

    I added them to the Music Tracker post.

  9. #39
    Bored Potato Nicholas Steel's Avatar
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    Re: Credits: Music and Tiles List.

    rime crackles for me =\ ive been hoping/waiting for awhile for creative to release newer winXP home drivers for "xfi xtreme gamer s/c" but so far there hasnt been any =(

    other midi files i have also crackle... but most play fine.

    ---
    volcanic is good but way too repetitive for dungeon music.
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  10. #40
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    Re: Credits: Music and Tiles List.

    Quote Originally Posted by Saffith View Post
    Yeah, I have to agree, really. Even when I like them myself, I do generally wish there was more to them. Just something I need to work on, I guess.
    Still, in all fairness, most 2D Zeldas do have fairly repetetive dungeon music, especially the Gameboy games.
    Personally, I don't think it's the repetition that's the main weakness of these two tracks, but that there isn't very much deviation from the core melody within either of them. (Well, not as much as Hylian Overture, anyway.)

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