User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 16

Thread: Unreal Tournament 2004

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Death Knight MottZilla's Avatar
    Join Date
    Mar 2000
    Posts
    10,334
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    11,264
    Level
    31
    vBActivity - Bars
    Lv. Percent
    36.06%
    Achievements It's over 9000!

    Unreal Tournament 2004

    Anyone here play UT2k4 online? I like to play Onslaught maps, and it is always more fun to play with people you atleast kind of know opposed to complete strangers, many of which go solo to get killed, or do ignorant shit getting you and them killed.

    What maps do you guys like? I like alot of maps, mostly anything besides what comes with the game these days. I'm tired of maps like Torlan, which I played to death with the demo and later the full version long before I could play online. I like some of the new vehicles too, like that Citcada or that artillery shelling vehicle. The massive chaotic warfare just kicks ass. I don't like death matches very much, but capture the flag and assault are fun.

    So, any players out there?

  2. #2
    Wizrobe goKi's Avatar
    Join Date
    Feb 2001
    Location
    Albury, New South Wales, Australia
    Age
    38
    Posts
    4,669
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,550
    Level
    24
    vBActivity - Bars
    Lv. Percent
    89.57%

    Re: Unreal Tournament 2004

    My favourite Assault map is the Artic one... Can't think of it's name offhand.

    I'm more of a CTF player, though. Mostly because there are few ONS servers in Australia, and also, because 9 times out of 10 ONS loses it's fun because of pathetic teammates (Going straight for the enemy core without linking nodes, flying around aimlessly in Raptors, etc.)
    - goKi

  3. #3
    Patra Beldaran's Avatar
    Join Date
    Oct 2001
    Age
    42
    Posts
    9,551
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    17,119
    Level
    37
    vBActivity - Bars
    Lv. Percent
    34%
    Achievements It's over 9000!

    Re: Unreal Tournament 2004

    I actually really like this game, and I've played it extensively, but only the single player mode since I have a cracked version that can't access the net.

    I never have the video card cajones to play the newest versions so I never really got into online play. I'd like to, but I have an orc warrior I'm busy leveling up.

    ... that and twenty tons of homework. =(

  4. #4
    Lynel
    Join Date
    Feb 2001
    Posts
    1,851
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,893
    Level
    17
    vBActivity - Bars
    Lv. Percent
    45.84%

    Re: Unreal Tournament 2004

    I used to play it. Me and a group of other people that I met several years ago on the net. We grouped together every week to play for several hours. But now we all switched to Call of Duty.

    Games is pretty awesome though. Would love to get my hands on UT2007, and its map editor.

  5. #5
    Lynel Dart Zaidyer's Avatar
    Join Date
    Apr 2001
    Location
    Rand McNally
    Age
    37
    Posts
    1,943
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    3,058
    Level
    17
    vBActivity - Bars
    Lv. Percent
    89.16%

    Re: Unreal Tournament 2004

    I have UT2004. I'm not completely worn out on the stock maps, though... Just the ones that everyone is always playing to death.

    A lot of the Editor's Choice and various official/community bonus addons have some really great maps. However, I have yet to find a clear favorite for Onslaught... Most people just make them extra-huge and they start to blur together in my mind. I prefer maps with a clear strategy.
    ~Dart Zaidyer

  6. #6
    Death Knight MottZilla's Avatar
    Join Date
    Mar 2000
    Posts
    10,334
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    11,264
    Level
    31
    vBActivity - Bars
    Lv. Percent
    36.06%
    Achievements It's over 9000!

    Re: Unreal Tournament 2004

    I know what you mean about the teammates goki. But I haven't had too much of complete idiocy. About the servers, I'd think with broadband in AUS you'd have no problem getting on a server over here.

    Beldaran, I think that you can play online, but you cannot see the server list, and maybe if the game uses the UTStats you can't join. But still, there are probably alot of servers you could play on, IF you know the IP address and connect manually through the console. I never tried, I own the game legit because I really like UT.

    Dart, have you tried making your own maps? That's certainly fun to toy with. And ONS maps are supposed to be huge for warfare, but I know some seem over the top. However with link node teleporting that's not so bad. Unless you're busy driving around the tank, not the best long distance travel vehicle.

    I know how to make levels, but I've never really done more than toy with them. It's hard to compete with professionally done maps.

  7. #7
    Lynel
    Join Date
    Feb 2001
    Posts
    1,851
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,893
    Level
    17
    vBActivity - Bars
    Lv. Percent
    45.84%

    Re: Unreal Tournament 2004

    Quote Originally Posted by Mottzilla
    I know how to make levels, but I've never really done more than toy with them. It's hard to compete with professionally done maps.
    Thats the truth.

    Back in the day, I could probably whip up a pretty decent UT(99) map, but since the involvement of Static Meshes in 03 and 04, I'm just not that great using 3D Studio Max. I've seen maps that consist primarily of static meshes, I can't keep up with that.

  8. #8
    Wizrobe goKi's Avatar
    Join Date
    Feb 2001
    Location
    Albury, New South Wales, Australia
    Age
    38
    Posts
    4,669
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,550
    Level
    24
    vBActivity - Bars
    Lv. Percent
    89.57%

    Re: Unreal Tournament 2004

    You can get onto US servers, but usually with a ping of at least 250, but usually 300+. I'd prefer Aussie servers.
    - goKi

  9. #9
    Death Knight MottZilla's Avatar
    Join Date
    Mar 2000
    Posts
    10,334
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    11,264
    Level
    31
    vBActivity - Bars
    Lv. Percent
    36.06%
    Achievements It's over 9000!

    Re: Unreal Tournament 2004

    Ya static meshes can be used to make the entire level if you want. But I find alot of them not very nessisary and just eye candy. Eye candy that makes my video card scream. I really need a new one, as this is damn near the bottom of what is required, Radeon 7200.

    The thing that gets me is that most static meshes don't add anything to how the level plays, other than bridges and stairs/catwalks. I remember opening one level up and seeing how all the walls and such were just giant rock static meshes.

  10. #10
    Wizrobe biggiy05's Avatar
    Join Date
    May 2004
    Age
    37
    Posts
    3,061
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,566
    Level
    24
    vBActivity - Bars
    Lv. Percent
    92.29%

    Re: Unreal Tournament 2004

    I never got around to buying it because my old system couldn't handle it very well but now that I have my gaming rig setup I am using a cracked version of it. I found something so I could play online but I have been blowing through the single player right now.
    Quote Originally Posted by AtmaWeapon View Post
    It means taking the fart pipe off of your stupid ricemobile and gently accelerating after stopping.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social