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Thread: Execute String Flag

  1. #1
    Lynel Dark Dude's Avatar
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    Unverified Bug Execute String Flag

    A flag that when you step on it, triggers the string for that room. Which would help for signs, posts, talking to people, etc.

  2. #2
    Bored Potato Nicholas Steel's Avatar
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    Re: Execute String Flag

    thats a pretty nifty idea... cant beleive i havnt seen other people say this often.
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  3. #3
    Lynel
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    Re: Execute String Flag

    It'd be nice, but because of tile warps, especially multiple tile warps per screen now, it's not really necessary at the moment.

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    Wizrobe *b*'s Avatar
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    Re: Execute String Flag

    I think button activated strings would be better, but this is certainly a step in the right direction. the only problem is, if Link steps on a flag above the string barrier, he'd get stuck

  5. #5
    On top of the world ShadowTiger's Avatar
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    Re: Execute String Flag

    ^ Quest rule that you can walk under said string area would be nice. :p ... But that should be obvious by now. ... Actually, ... ... You've got those "Feed the Goriya" room to worry about. Well, doesn't giving him the piece of meat (Whatever.) trigger the secrets in that room? Should solve all your problems. O.o'

    Hey, maybe a "Bait" flag, where you can drop your bait and it'd trigger the secrets for the room and take your bait?

  6. #6
    Wizrobe KJAZZ's Avatar
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    Re: Execute String Flag

    I thought if you set the "Enemies -> Secret" screen flag, doesn't it already count the guy as being defeated, and thusly trigger the secret? I could be wrong, it's been ages since I've done anything serious with ZC..

  7. #7
    Wizrobe Freedom's Avatar
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    Re: Execute String Flag

    Quote Originally Posted by KJAZZ
    I thought if you set the "Enemies -> Secret" screen flag, doesn't it already count the guy as being defeated, and thusly trigger the secret? I could be wrong, it's been ages since I've done anything serious with ZC..

    yup, it sure do.
    :O)

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