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Thread: Suggestions for Beta 9

  1. #21
    Lynel
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    Re: Suggestions for Beta 9

    Quote Originally Posted by jman2050
    Um,as far as I know two flags can be placed on one space. Oneinherent, and one normal. At least, there shouldn't be anything that prevents that from happening (though keep in mind that in most cases the normal flag will get priority over the inherent one.)
    Well maybe this is just a bug then, but when I set an inherent flag to a combo, and then placed it on the screen, and hit the F button, it showed a flag over the combo I just placed, as if I had placed a flag on it too. Then that flag disappeared when I placed a flag from the flags menu on that space. I'm not sure if the effect of it disappeared, though. I'll test tomorrow to see if that is a visual bug, that the inherent flags show up on screen when you press F.

    Quote Originally Posted by idontknow
    How about gettin' those Enemy Contest winners implemented?
    How about choosing finalists and winners for the Create-a-Combo Contest? :p

  2. #22
    Octorok
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    Re: Suggestions for Beta 9

    -Strings that you can walk under if there is no guy on the screen. (So no Guy and their poofs + sound are needed either)

    -Screen specific midis.
    It would work best if the dmap's midi just changes to the new music until you either die or reset.

    Here's a big one: -Description popups.
    You know, when you hover the mouse over something a little description appears. That might take forever to make though, heh.
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  3. #23
    Wizrobe Freedom's Avatar
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    Re: Suggestions for Beta 9

    I'd still like to see some screen specific sound effects (like the sea sound) that can be added to the sfx.dat and selected on a per screen basis.

    I know you can view the whole map while in zquest, but can you take a snapshot of it while in zquest?
    :O)

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  4. #24
    On top of the world ShadowTiger's Avatar
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    Re: Suggestions for Beta 9

    Quote Originally Posted by Freedom
    I'd still like to see some screen specific sound effects (like the sea sound) that can be added to the sfx.dat and selected on a per screen basis.
    Agreed, a thousandfold. This could be so useful, particularly if we can reduce the quality of the MP3 to make it smaller, then change it into a .wav ... ... some MP3's have really great mood themes in them.

    I know you can view the whole map while in zquest, but can you take a snapshot of it while in zquest?
    This is just a theory, so nobody bite my neck off if I'm wrong, ... but maybe we can do it if ZQuest is Windowed. If you minimize EVERYTHING, and take ZQuest out of fullscreen mode via the etc-->Fullscreen option, you can click on the background (On your desktop.) to take ZQuest out of focus, but still keep it on the screen, visible, .. then press the Printscreen key, and paste that into Paint. I think it might work. Works when taking ZQuest Interface shots. > >.' But I don't think that'll preserve the palette though. =/

  5. #25
    Wizrobe Freedom's Avatar
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    Re: Suggestions for Beta 9

    I tried the print screen thing a day or two before I ask about it, It didn't work.
    The shot that I got was dinky and was jiberish when I enlarged it.
    sure do miss the mapmaker.
    :O)

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  6. #26
    Keese
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    Re: Suggestions for Beta 9

    Level 1 Arrow Cheat: Now that true arrows really seems to work... Press "a" to refill your arrows coffer. A temporary fix would be making "bombs" refill your arrows.

    Screen-Specific Tracker Music: Hey, might be possible. Could be harder, though, and a bit straining on the filesize...but it COULD be possible.

    Allow switching of ZC from fullscreen to windowed ingame: Like in ZQ.

    Last but not least we need a place for an arrow indicator on the non-Z3 subscreens.

  7. #27
    Lynel
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    Re: Suggestions for Beta 9

    I've got a suggestion for inherent flags.

    Before pressing F:

    After pressing F, Possibility 1:

    Possibility 2 (My favorite):

    Possibility 3:

    Possibility 4:


    Any one of these would help us know what tiles already have inherent flags attached to them, although I think either possibility 2 or 4 would be the best. In any case, the currently selected combo wouldn't change to show a flag so that we would know which combo we're currently placing.

  8. #28
    Bored Potato Nicholas Steel's Avatar
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    Re: Suggestions for Beta 9

    thats a good idea... maybe make them blink aswell from what they look like to the flag.
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  9. #29
    Harbl punkonjunk1024's Avatar
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    Re: Suggestions for Beta 9

    Quote Originally Posted by Stungun

    Screen-Specific Tracker Music: Hey, might be possible. Could be harder, though, and a bit straining on the filesize...but it COULD be possible.
    .
    I'm pretty sure we used to have that.

    OH yeah, heres another one - Ability to NOT embed Tmusic into a quest. Soooo... if you choose to use like 12 mp3's as dungeon music or whatever, it could be an optional download with the quest, with MIDI format music as a backup, embedded in the quest.
    Hey, eat this snail quick

  10. #30
    Bored Potato Nicholas Steel's Avatar
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    Re: Suggestions for Beta 9

    i thought that midi was the only format embedded? and that other music always was optional to include.
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