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Thread: Damage Ingores Boots

  1. #1
    Wizrobe *b*'s Avatar
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    Damage Ingores Boots

    could there be a screen flag, or possibly a combo, that damages Link regardless of wether he has the boots or not? walking over lava with boots on dosen't really work no matter what world you're in, you know?

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    Re: Damage Ingores Boots

    done
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

  3. #3
    Wizrobe *b*'s Avatar
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    Re: Damage Ingores Boots

    well aren't you just prepared for anything I suggest lately, jman? sheesh

    now, would you happen to be referring to the Full Priority Damage Combos quest rule, or a feature in beta 7?

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    Re: Damage Ingores Boots

    a feature in beta 7. A screen flag actually.
    AGN's Resident Zelda Classic Developer and Sonic the Hedgehog Fanboy

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    Wizrobe *b*'s Avatar
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    Re: Damage Ingores Boots

    jman, you're awesome. like, "I'd sleep with you if I could" awesome. now, if only you would impliment the Roc's Feather... *gets shot*

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    On top of the world ShadowTiger's Avatar
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    Re: Damage Ingores Boots

    jman, I'm coming over to your house, and I'm bringing cake.

    Unfortunately, I'm a little more serious about the latter statement than the former, but the thought exists anyway. Thanks very much for the wise decision there. This cuts so many unnecessary shortcuts.

    ...

    * Spoons some chocolate cake into his mouth *
    :-3

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    Re: Damage Ingores Boots

    I didn't wanted to give the boots in my quest, thanks a lot jman2050.

  8. #8
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    Re: Damage Ingores Boots

    Great! Now when this is released I can use it.
    It's so annoying that you can't in 2.10.

    Jman2050 You Rule!
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    Re: Damage Ingores Boots

    Well I guess this means that you can now give boots in a quest with an attack custom boss.... Hows the bug fixing going?

  10. #10
    On top of the world ShadowTiger's Avatar
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    Re: Damage Ingores Boots

    Something somewhat concerning:

    If you have a lava-based boss, ... where you use your magic to walk over his attacks, but the boss himself still damages you. What would be done then?

    I can think of a myriad of situations where you'd have boots-walkable damage tiles and unaffected damage tiles on the same screen. ... Yikes. Only events and such come to mind as well. > >.'

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