Oh yeah, that's hard.Originally Posted by firefly
Oh yeah, that's hard.Originally Posted by firefly
One word: Windrobes.
5 4-headed Fire Gleeoks and 5 Windrobes? Darn near impossible. Well, and add conveyors, falling rocks, traps, Zoras, fire-shooting statues, hammer posts scattered among...
My quests:
End of Time - First quest, uses classic graphics (Help/discussion thread)
Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)
Woah. I wonder what would happen if you combined all the Zelda games ever made into one quest? It'd be weird, I know that. BUT! What if you took OoA, OoS, and TMC and put THEM together (as in, the items, tiles, enemies, dungeons, and puzzles), using TMC puzzles in Oracle dungeons, and Oracles puzzles in TMC dungeons? That'd be weird, hard, and eerie!
Technically, all you'd have to do is kill the Windrobes one at a time. Every time you get sent back and re-entered the room, the Windrobes you killed last time are still dead. Sure, it would take many trips, a Red Potion and frequent use of the Quit-Save trick, but that's the case with most beyond-evil bosses. BTW, didn't I say without resorting to cheap tactics involving flags and combos?
Crash Man is the coolest Robot Master ever! Well, aside from Skull Man, Elec Man, Quick Man, Gemini Man, Shadow Man... ahh, forget it!
Megaman: "Who cares if it's peacetime? You're an inventor, damnit - MAKE SOMETHING!"
Dr Light: " 'Necessity is the mother of invention.' "
Megaman: "Good, I'm hungry. Go invent me a sandwich."
use the enemies alway return rule and then windrobes will keep coming back!
edit: Friday, 17th Februrary 2006 - typo fixed
Computer specifications:
Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case
BS-Zelda related blasphemy!!! :mad:Originally Posted by franpa
Nah, I just despise that stupid thing, that's all...
Crash Man is the coolest Robot Master ever! Well, aside from Skull Man, Elec Man, Quick Man, Gemini Man, Shadow Man... ahh, forget it!
Megaman: "Who cares if it's peacetime? You're an inventor, damnit - MAKE SOMETHING!"
Dr Light: " 'Necessity is the mother of invention.' "
Megaman: "Good, I'm hungry. Go invent me a sandwich."
oops my mistake i meant windrobes.
updated previouse post.
Computer specifications:
Windows 10 Pro x64 | Intel Core i7 @ 2.66GHZ | Asus P6T Motherboard | 6GB DDR3 RAM | Integrated Sound | Nvidia Geforce 560 Ti 2048MB PCI-E | Corsair AX760 Power Supply | Thermaltake Armor+ MX case
Actually, the Fire gleeoks, 3-4 of them, will be incorporated as the head on a custom boss, with magic-shooting statues.
Bender's favorite music video:
http://www.newgrounds.com/portal/view/28805
Resident Evil: Redemption- .01% complete
Actually, I think I killed that many Fire Gleeoks in a quest recently. Labyrinth of Dinus has a multi-Fire Gleeok boss which I died 20 times at before I beat it, because I had to keep killing as many heads as I could, hoping I killed a dragon in the process. I didn't have any potion either.Originally Posted by eXodus
Oh, and also, am I missing something? What's so hard about the Oracle games? I've beaten both, both ways even (starting on Ages and finishing on Seasons, starting on Seasons and finishing on Ages). Granted, I haven't gotten all of the rings on either one yet, but I've still beaten them both.
To answer one of Bender's original questions, you CAN have Like Likes face different directions. If you're using new enemy tiles then the first set of 4 tiles is for the Like Like walking up, the second set of 4 is for going down, the third set is for walking left and the fourth set is for walking right.
In a Resident Evil quest I was making, I replaced the Like Like's sprites with zombie sprites, so I know this works.
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