All right! I can't wait!
All right! I can't wait!
75
I have a similar problem. If I set the continue point to be square map 80, and check the 'continue here' button, I start in the cave, but when I try to get out... I end up back in the cave...
Is there a way I can make it so I start in the last cave I go in in my map?
Mainly just making custom tiles.
Use a different screen.
The ZC.com Database is alive!!
__________________________________________________ _____
Curent Quest(s) :
The Ring of Time.
Working on whistle village.
__________________________________________________ ______
Need help with bridges? Check out my tutorial HERE
Correct. Start somewhere else, but use the same design.
The ZC.com Database is alive!!
__________________________________________________ _____
Curent Quest(s) :
The Ring of Time.
Working on whistle village.
__________________________________________________ ______
Need help with bridges? Check out my tutorial HERE
Ok, so I can't use the extra screens as continue points...Can I use multiple screens other than just the first one I place a start point on so I can ressurect to the closest continue point?
Mainly just making custom tiles.
Just use a different map for the caves instead of screen 80. Then you can use entrance/exit warps to save where Link starts when he continues.
75
OKay, a different Dmap right? Okay.
Sorry, but... Is there a way to make multiple continue spots? Maybe like using a different Dmap for each cave?
Mainly just making custom tiles.
The Entrance/exit warp is like a continue spot, if you die you'll continue there.
Ok, do I HAVE to use stairs? Like I'm going into a level? Because the walking black hole isnt working, I just warp to the Dmap 0 in the top left corner...it's weird...
Mainly just making custom tiles.
There are currently 1 users browsing this thread. (0 members and 1 guests)