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Thread: Continue Problem

  1. #1
    Octorok Phazite's Avatar
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    Continue Problem

    I'm using one map for all of the caves in my quest (cave dmap and level 0). There are a lot of entrances to the cave(s) and I used entrace/exit warps for them all. When Link dies in the cave, he continues where I put the continue screen on the Dmap, or in a different cave. I read somewhere that Link is supposed to continue where he went through a entrance/exit warp last. How does this work?
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    Gibdo firefly's Avatar
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    Re: Continue Problem

    I think each cave must have it's own Dmap, so you can set where Link continues.

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    Wizrobe Freedom's Avatar
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    Re: Continue Problem

    caves shouldn't be level 0 either.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

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    Octorok Phazite's Avatar
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    Re: Continue Problem

    Thanks. :) That's the way I was doing this before (Making separate Dmaps). I'll go back to doing that then.

    I guess my caves were actualy level 1 instead of 0.
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    Wizrobe Freedom's Avatar
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    Re: Continue Problem

    Shouldn't be 1 either, levels 1-8 are triforce levels.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

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    Gibdo Shoelace's Avatar
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    Re: Continue Problem

    I'm using one map for all of the caves in my quest (cave dmap and level 0). There are a lot of entrances to the cave(s) and I used entrace/exit warps for them all. When Link dies in the cave, he continues where I put the continue screen on the Dmap, or in a different cave. I read somewhere that Link is supposed to continue where he went through a entrance/exit warp last. How does this work?
    I think you got it from me with this quote:

    Yes, for 2.10, the continue marks a little different. Whenever you use a Entance/Exit warp or a Scrolling Warp, the screen that you warp to will be your save point. If that Dmap has the continue checked you will start there forever until you hit another Entance/Exit or Scrolling Warp. If not it will only happen if you die and start there.

    So with 2.10 use Entance/Exit and Scrolling Warps to be the save points. If you don't want a save point there use instant-Blackout or other tricks to make the warps look normal.
    In 2.10 and 1.92 184 work this way. Also you have to put it on a level higher than 0 in a Cave or Dungeon Dmap. I used one Dmap for all of my caves in "The Hero of Dreams" and it works perfect. If you die you will start at the last Entance/Exit point.

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    Gibdo firefly's Avatar
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    Re: Continue Problem

    Yes, for 2.10, the continue marks a little different. Whenever you use a Entance/Exit warp or a Scrolling Warp, the screen that you warp to will be your save point. If that Dmap has the continue checked you will start there forever until you hit another Entance/Exit or Scrolling Warp. If not it will only happen if you die and start there.

    So with 2.10 use Entance/Exit and Scrolling Warps to be the save points. If you don't want a save point there use instant-Blackout or other tricks to make the warps look normal.
    So that's the difference between I-Warps w/blackouts and Entrance/Exit... That stopped me for doing a horrible quest.

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    Octorok Questions's Avatar
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    Re: Continue Problem

    Quote Originally Posted by firefly
    So that's the difference between I-Warps w/blackouts and Entrance/Exit... That stopped me for doing a horrible quest.
    Not I-Warp w/Opening screen?

    Anyway another difference is an e/e going to Dmap with a level higher than 0 will go to the green square other wise it's blue.

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    Octorok Phazite's Avatar
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    Re: Continue Problem

    Aha! I found my problem thanks to that quote Shoelace posted :) (and it does sound familiar). I didn't have 'continue here' checked. It works now.

    P.S.
    Shoelace I've played your "Hero of Dreams" demo before and it was awsome!
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  10. #10
    Gibdo Shoelace's Avatar
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    Re: Continue Problem

    So that's the difference between I-Warps w/blackouts and Entrance/Exit... That stopped me for doing a horrible quest.
    The reason why I said I-warps w/blackouts is because that is the one that looks most like the entrance/exit warps. You can see any I-warp though.

    P.S.
    Shoelace I've played your "Hero of Dreams" demo before and it was awsome!
    Thanks. I am just finishing up the game actually. It will be released in two-three weeks.

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