Say you wanted to make your own graphics & sprites from scratch. How many colors are you allowed on your pallet, is there an on screen max of colors per a predefined number of pixels say 8 x 8 or 16 x 16 etc. Is your main character necessarily limited to the pre defined link area of 16 x 16 pixels or can he/she be somewhat bigger? say taller like some enemies are, of coarse I under stand that my animations would have to be modified to fit his/her swing radius, swimming, holding of shield and Items etc. Are we actually working with 16 bit or 32? and even though we don't have the ability to jump yet I have seen people do side-scroller type parts to their games, so what inhibits me from making a sequel to say Castlevania: Symphony of the night in the same style. Just some stuff that's been on my mind.
KD
" For me its really about telling great stories, and for another person to be able not only to read them in a sense but essentially live out my stories through the format of an action adventure RPG..... For me.... not much can compare! well, except maybe leading people to christ but thats alittle different."