Trying to turn a quest into a GBA Rom file is like turning stones into bread. Only Jesus can do it, and even then he still won't.
Now, writing a version of ZC for the GBA is a different matter entirely...
Trying to turn a quest into a GBA Rom file is like turning stones into bread. Only Jesus can do it, and even then he still won't.
Now, writing a version of ZC for the GBA is a different matter entirely...
~Dart Zaidyer
Trying to turn a quest into a GBA Rom file is like turning stones into bread. Only Jesus can do it, and even then he still won't.
Now, writing a version of ZC for the GBA is a different matter entirely...
~Dart Zaidyer
that and the remaking of every quest for the newly written GBA port of ZC. Not sure if every quest creator out there is willing to do that.
"If anybody says him/her/it without defining what they're talking about, the conversation is automatically about my p.e.n.i.s. :-D" - Wild Bill
"Design ideas come to me during fetid fits of masturbation." - C-Dawg
"I want to give NoeL a blowjob! ^_^" - Peteo
"The magic boob should be mine any minute!" - Koopa
"Suicide is the most sincere form of self-criticism" - My Film Professor
that and the remaking of every quest for the newly written GBA port of ZC. Not sure if every quest creator out there is willing to do that.
"If anybody says him/her/it without defining what they're talking about, the conversation is automatically about my p.e.n.i.s. :-D" - Wild Bill
"Design ideas come to me during fetid fits of masturbation." - C-Dawg
"I want to give NoeL a blowjob! ^_^" - Peteo
"The magic boob should be mine any minute!" - Koopa
"Suicide is the most sincere form of self-criticism" - My Film Professor
---Dart Zaidyer---that's a new idea, i didn't think about writing a version of ZC specifically for making games on GBA. From what I understand from the info I have gathered is that GBA for some reason is open source code whether nintendo intended it that way or not, and the ability to download to gba carts really opens up the possibilities. ---DarkFlameWolf---if that were the case I would guess that it would only be games made since the inception of the new program, unless someone was hard core enough to remake there game and maybe take that opportunity to make a directors cut/maybe use a better tile set than they had originally used (say a tile set that wasn't out when they first made it but wished they could have in retrospect)
" For me its really about telling great stories, and for another person to be able not only to read them in a sense but essentially live out my stories through the format of an action adventure RPG..... For me.... not much can compare! well "
---Dart Zaidyer---that's a new idea, i didn't think about writing a version of ZC specifically for making games on GBA. From what I understand from the info I have gathered is that GBA for some reason is open source code whether nintendo intended it that way or not, and the ability to download to gba carts really opens up the possibilities. ---DarkFlameWolf---if that were the case I would guess that it would only be games made since the inception of the new program, unless someone was hard core enough to remake there game and maybe take that opportunity to make a directors cut/maybe use a better tile set than they had originally used (say a tile set that wasn't out when they first made it but wished they could have in retrospect)
" For me its really about telling great stories, and for another person to be able not only to read them in a sense but essentially live out my stories through the format of an action adventure RPG..... For me.... not much can compare! well "
i have a idea how about you put it on the nintendo ds it has online compatibility.
It's very simple; use a dev kit.
Thought you would never see me again didja? *puts on flame-proof vest*
It's all ready been done!
Yarrr' I be a pirate. I steal gold then bury it for no reason.
is the ZC for DS available to anyone. Also, do you know who made it.
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