http://www.1up.com/do/feature?pager....=0&cId=3140041
We Love Katamari! :) There will be a sequel to this great game and you WILL buy it :)
http://www.1up.com/do/feature?pager....=0&cId=3140041
We Love Katamari! :) There will be a sequel to this great game and you WILL buy it :)
How utterly random. I love it! Hope it's out on Gamecube...
AGN's resident Doctor Who, Star Wars and Torchwood fan
Current life projects: Survive job, stay awake, write stuff, find new job. Not in that order.
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O.O I knew about this months ago!
Na na na na na na na na na Katamari Damashii
Through fire justice is served!
Ah yeah! I've known about the sequel for a while, but I didn't know it was coming to the U.S. until now.
Ah......lonely rolling star!
Doubt it. It would ba a major pain in the ass to play on the Gamecube controller with the gimped C stick.Originally Posted by Darth Marsden
Nah, it could be, but you really never know until you actually try it. If it came out on the GCN, I'd be more than willing to give it a try. o.o
For the Gamecube, No. Although they are making Katamari Damashii for the Gameboy DS.
Through fire justice is served!
I can't really see playing this game on the Gamecube, no matter how much I love the Gamecube.
The problem is the C-stick and the normal analog stick are not equal in size or sensitivity, I think. On the PS2 it is quite obvious that both sticks are identical, so training your thumbs to move in the proper unison is no big deal. On the GCN, the two sticks are somewhat different and have a different tactile feel, which would get in the way of thumb coordination.
It's probably nothing that several hours of play wouldn't overcome, but I do understand why it wouldn't work.
That'll do pig, that'll do. (5 points for the first person to tell me which film that's from)Originally Posted by MANDRAG GANON
I'll have to keep my eye out for it, it's just the kind of insane randomness that I tend to really enjoy.
AGN's resident Doctor Who, Star Wars and Torchwood fan
Current life projects: Survive job, stay awake, write stuff, find new job. Not in that order.
Hey, I do online reviews now! Check out my site to see the latest videos.
I'd have to disagree. The PS2 controls wasn't that hard. And to me, I don't think the GC version would be that different. Even if they are at different levels, and different sizes. Your thumbs are stationary on the sticks. They don't move, so your mind shouldn't have to adjust to anything. You're not looking at anything so it shouldn't bother you.Originally Posted by AtmaWeapon
There was a guy by the name of George Stratton who wore inverted lenses for 8 weeks in a row, and after a while, he begin to see things upright again, even though he was wearing the inverted lenses. A professor I had told me about this, and you can find it on the internet if you look around. I thought that was kind of interesting. :)
Anyway, even with the gamecube controller set up that way, I can't see how it would take that long a time to get used to its layout for Katamari Damacy compared to the PS2. In my opinion, it would take the same amount of time to get used to the GC controller as it does for the PS2 controller. If it took several hours to get used to it, it would've probably taken several hours to get used to the PS2 setup as well. :) Thats just my opinion though.
Also based on the user base of the Gamecube, I think Katamari Damacy would be an excellent game for it.
PS2 is still a good platform for it. They might have chosen that not because of the controller, but because more people own one. You never know.
Why are we arguing over why Katamari should or should not appear on the cube? I personally would kill for an Xbox version, and the Controller S would work a lot better than the cube controller, since the two sticks are identical in shape and size.
Also, to get it all to fit on a disc the size of the Gamecube, they'd probably have to take some shortcuts, like clipping off some of the soundstrack (HELL NO).
Also, unless you're Nintendo or some huge first party releasing some highly quirky first party game (like Pikmin), you're better off releasing your quirky game for the system that has the biggest market. Simple economics.
Jeez, if you're that desporate to play it, just borrow a friends PS2, I"m sure at least one of your friends has one.
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