So I've been wondering... what are those traits in RPGs that really bug you? YOu know, little things that just get under your skin when you're playing an RPG?
Mine include:
NPCs that join your party and become far weaker than they were. Likewise, I hate it when you have to fight one of your ex-party members and they mysteriously gain thousands of HP.
Big Number Syndrome (BNS) - This is just sloppiness on the part of the game designers. Your attacks don't need to do 5000 damage... that's just retarded. Games with smaller amounts of HP and damage are almost always much, much more refined and fine-tuned than games that use huge numbers. If I go play Dragon Warrior 3, I find that every level I gain, every stat point I get, every single goddamn point of HP is important, and I cherish it. Whereas in Final Fantasy 264, I think "Another 2k damage, Whoop-dee-doo."
Using text and voiceovers at the same time. I finish reading the text before the voice has even reached the thir word, and so when I play RPGs that use both text and voiceovers in conjunction, it's very irritating. "And then" "But he was" "We have to" "Evil chicken", etc, etc.
But Thou Must! A condition wherin you are presented with a choice you don't really have. For example in Dragon Warrior, after you rescue the princess, she'll ask you if you love her. If you say "No," she will repeat "But thou must!" for eternity, until you finally cave in and choose "Yes." I hate that. If I dont really have a choice, don't give me a false impression of choice to begin with!
So, what bugs YOU?