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Thread: CSet 5 suggestion...

  1. #1
    Wizrobe *b*'s Avatar
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    CSet 5 suggestion...

    ok, I know I've suggested this before, but, would it be possible to add CSet 5 to the Level palletes? the tileset I'm working with demands it, else it will look horrible, and I'm sure other tileset creators would love to see this as well

    it just never made sense to me as to why it was never included...

  2. #2
    Lynel Dart Zaidyer's Avatar
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    Re: CSet 5 suggestion...

    CSet 5 can be seamlessly integrated as a level palette if you use palette cycling on it.

    That may be why it's been overlooked, actually. But still... A quest rule would be nice.
    ~Dart Zaidyer

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    Patra Cloral's Avatar
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    Re: CSet 5 suggestion...

    Are there any other csets you can do this with too, or is this just limited to cset 5?

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    Wizrobe *b*'s Avatar
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    Re: CSet 5 suggestion...

    and, how do you do this, exactly? you didn't give very much info...

  5. #5
    On top of the world ShadowTiger's Avatar
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    Re: CSet 5 suggestion...

    Oh, .. well.. You just go to ... Y'know, I can give you my Wish quest template over AIM or something and show you how it's done. :p It's done in roughly the same method as making the player in total black and white, or making the heart indicators green instead of red, like the player is poisoned. (I think Nick or Happyman had originally thought up this concept though.)


    .. Alright, .. Basically, you take Cset 5 from the Main pallete window, and stuff it into the Csets under the gray 2 in your Level Pallete, then .. I suppose you could paste it again, But I doubt you really have to do this, but I haven't tried. Then, go to Cycle, and under Cset, put "5" instead of 2, 3, or 4. Then do the standard animating stuff as usual, ... Hm. I think this would replace one of the Csets 2-4 though if you did this, but I'm not sure.

    When using it with Csets 6 or 7, (It does NOT work with Cset 8. .. Bug.) it doesn't take up any Cset of yours, as it effects independant things, like the main character or heart indicators, or obviously whatever Cset 6 or 7 affects, or whatever non 2-4 subjects you have. But utilizing a new Cset to construct your world with, would probably require a sacrifice of some sort, being Csets 2-4.

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    Wizrobe *b*'s Avatar
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    Re: CSet 5 suggestion...

    I'm using 2.10, and I can't seem to find the 'cycle' button of which you speak. should it just be in the Level Pallete editor, or is it located in some special space?

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    Patra Blonde799's Avatar
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    Re: CSet 5 suggestion...

    Wasn't palette cycling removed or something?


    I'm getting a feeling of Vuja De - where you know you've seen it before, but don't want to remember it.- Ganonator

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    On top of the world ShadowTiger's Avatar
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    Re: CSet 5 suggestion...

    I know for a dead cold hard fact that it was there in Alpha 4. ... Possibly in Alpha 5, but I'm not sure.

    Honestly now, why would such a gift be removed? :shakeno:

    ... EDIT: ... * Happily Points Downward * ...

  9. #9
    OMNOMNOM 4matsy's Avatar
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    Re: CSet 5 suggestion...

    Make sure the Interpolated Fading quest rule is on.
    "Walking around naked is a health issue. Forinstance, if you walk around naked and aren't a hot woman, people like me are a threat to your health when we start shooting at you."
    -Mottzilla

  10. #10
    Wizrobe Freedom's Avatar
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    Re: CSet 5 suggestion...

    The interpolinated fading rule replaces the palette windows, what once read "dark" on the window, becomes "cycle"
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

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