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Thread: Zelda Classic 2.10

  1. #21
    Octorok
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    Re: Zelda Classic 2.10

    D'oh. I didn't even see that. I just assumed when I saw DOS next to it it was for the DOs version of Zelda Classic. I beeter go to the eye doctor and get my eyes checked.


    Ok I downloaded it and the screen flashes a few times then a dialog box shows up telling me there is an error and asks if I want to debug, send the error to Microsoft or don't send the error. I I think I has this happen once before with an older version, but not sure. Any ideas? I'm using Windows XP in case that helps. Also Zquest does the same thing, so i'm thinking I'm forgetting to do something before running the executable files.

  2. #22
    Robots in Disguise
    ZC Developer
    Dark Nation's Avatar
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    Re: Zelda Classic 2.10

    To fix custom sfx.dat files:
    1. Open the grabber
    2. Load sfx.dat
    3. Export the signature object (first item in the list)
    4. Edit the sig.txt file in notepad and change it to say "SFX.Dat v2.10 Build 0" (without the quotes)
    5. Save the sig.txt file.
    6. In the grabber, import the sig.txt file again (you may have to relocate it as it will probably default to wanting to open from drive f or g).
    7. Save the sfx.dat file.

    As for bugfixes, they won't be in the immediate future, but in the very near future (next few weeks or so, I hope) unless it's a critically major bug.

  3. #23
    Wizrobe
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    Re: Zelda Classic 2.10

    Some Questions:
    1) What does <slide-proof> mean? (it says that next to the "Rock" and "Zora" enemy)

    2) Has the "Item Pond" been implemented yet? If not, i suggest taking that out of the "Room Type" menu altogether or implementing it soon.

    3) Has the Bug where you can't select certain Csets for a "Next" combo been fixed?
    My Zquest Tutorial
    tutorial document

    Working on a quest, I swear i'll finally finish one, one of these days!

    Status:
    --Overworld: 60% done
    --Dungeons: 0% done
    --Misc: 0% done

  4. #24
    Wizrobe Raichu86's Avatar
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    Re: Zelda Classic 2.10

    Quote Originally Posted by idontknow
    Some Questions:
    1) What does <slide-proof> mean? (it says that next to the "Rock" and "Zora" enemy)
    I'd guess those enemies won't slide when you hit them, but I don't know.

    This is great, Dark Nation! Thanks for your hard work on it. :)

    Now, let's see about getting regular updates, eh? How about ZC 2.10.1 to fix minor bugs in a few weeks?

  5. #25

    Armageddon Task Manager

    ctrl-alt-delete's Avatar
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    Re: Zelda Classic 2.10

    Alright, I know I left quite some time ago, but that does not mean that I do not check back almost every day for a Zelda Classic update. I just wanted to stop by and say thank you so much to you, DN, for such hard work. You never cease to work your ass off to add whatever our hearts desire, and even though some may be disrespectful about updates, I want you to know that us true fans know how hard you work on Zelda Classic, and our patience has proven to be worthwhile. Thank you so much for everything you do, and I cannot wait to see what else you come up with in the future. :)

    Edit: BTW, I knew it was going to be either Christmas or New Years. :p

    As for the rest of AGN, good to see some of you guys...but goodbye again.


    <SUCCESSOR> Its Shadowblazer's dark essence invading the forums

  6. #26
    Octorok
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    Re: Zelda Classic 2.10

    How strange the music isn't working for me. I'm using Windows ME and the music has worked on the older versions. It seems to work on the dos version but it only works the first time i use it each time i turn on the computer because windows ME doesnt really support dos. If anyone knows how i can get the music to work on the windows version of zelda classic please tell me. It must be something changed in this new version to do with the music because it definitely works on the older versions.

    Edit: Nah ignore that it was just because the SW Synth part of the sound properties was reduced to zero. My brother must have done it to use cubase or something like that. I've been waiting so long for a new version and now my dream has come true woohoo.
    Originally Posted by Fweedum
    Learn how to spell, between your spelling and your no commen sense messages, they are impossible to understand.

  7. #27
    Octorok
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    Re: Zelda Classic 2.10

    I'd like to thank you Dark Nation for the work you've put into Zelda Classic. This new version is awesome. The new features will keep me interested for a long time to come and I LOVE the GUI. Much easier on the eyes. ;P Thanks again.
    Reality is Fluid.

  8. #28
    Certainly they existed... AlexMax's Avatar
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    Re: Zelda Classic 2.10

    You're fucking kidding me.......









    ....jesus CHRIST!

    to DN and the rest of you guys.

  9. #29
    Octorok
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    Re: Zelda Classic 2.10

    Wow great job Dark Nation. I was having some problems earlier but they got fixed :). Its really sweet to play the quests that I made with the 184 player on my laptop now :).
    Want fast, free, no ads or banners, reliable hosting? E-mail me and I'll hook you up!

  10. #30
    Wizrobe Freedom's Avatar
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    Re: Zelda Classic 2.10

    Yep, Thanks DN, this thing is SWEET.
    You've put an incredible amount of work into this, and it shows.
    Awesome.
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

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