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Thread: Mega Man DWR Director's Cut RELEASED

  1. #111
    Keese
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    Re: Mega Man DWR Director's Cut RELEASED

    Holy shit that place is freaky. Corpses, demons, blood, guts and stuff.

    Damn you for disabling the subscreen! Now you have to tell me how to beat the head.

  2. #112
    Wizrobe Petoe's Avatar
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    Re: Mega Man DWR Director's Cut RELEASED

    Yeah. The "doom level" is one of my "currently proud of".

    Bomb the head to expose its brains!
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    "GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
    Has common sense just left the building, or what?" -Freedom

  3. #113
    Keese
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    Re: Mega Man DWR Director's Cut RELEASED

    Well that was interesting. I'm sure I'm strong enough to go to the real level 7 now. It is the place you can reach from the museum, isn't it?

  4. #114
    Octorok
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    Re: Mega Man DWR Director's Cut RELEASED

    You cannot reach The tempel from Megacity's museum. As Petoe siad, go to the sewers and find the lost town and.. well I will not spoil anything.

  5. #115
    Wizrobe Petoe's Avatar
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    Re: Mega Man DWR Director's Cut RELEASED

    You forgot something Descer. It's very important to remember the locations of all of the colorful blocks in the museum. You need that info for a puzzle to be able to enter the 7th level. But of course I could always just show you a screenshot of the solution, but I bet you want to solve the puzzle without any help.
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    "GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
    Has common sense just left the building, or what?" -Freedom

  6. #116
    Keese
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    Re: Mega Man DWR Director's Cut RELEASED

    Damn puzzle. I had to walk all the way back from the temple to the museum. But now I'm in the temple searching for possible keys.

  7. #117
    Wizrobe Petoe's Avatar
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    Re: Mega Man DWR Director's Cut RELEASED

    There are no keys nor keycards in the tempel. Link finished that place centuries ago... You have to find your way to the boss through something else than the remaining locked doors.
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    "GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
    Has common sense just left the building, or what?" -Freedom

  8. #118
    Keese
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    Re: Mega Man DWR Director's Cut RELEASED

    All right. I understand.

    Well that temple was not as cool as your other levels. But I guess I'm not a big Zelda fan so that would explain it. I think I know where to go next.

  9. #119
    Wizrobe Petoe's Avatar
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    Re: Mega Man DWR Director's Cut RELEASED

    Well yeah... not everybody likes that "WTF" level. But the ending will be really awesome. I can promise that. This sounds cocky, sorry, but I wonder if anyone is ever able to create a better ending than I did with DC...
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    "GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
    Has common sense just left the building, or what?" -Freedom

  10. #120
    Octorok
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    Re: Mega Man DWR Director's Cut RELEASED

    No Petoe, you are not cocky. You are the best quest builder. That is what you are.

    But this Heatman guy is right. Level 7 sucked. :p

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