Well, you could always work for 3 minutes every 3 weeks for... 10 years, or so.
Well, you could always work for 3 minutes every 3 weeks for... 10 years, or so.
My quests:
End of Time - First quest, uses classic graphics (Help/discussion thread)
Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)
or you know, there are some people out there (like me) who could use artistic talent like that.
Well, I'm 23.75% done with mine... which means I'm now almost finished with every overworld map (there's 8 total). I lack completing 1, jazzing up 2, and inserting all fixes/starting points/secrets/etc for the rest. I have 1 dungeon of 10 done. Once all gets finished, I'll probably need someone interested in helping me with a character sprite sheet, intro, and subscreens. I have most everything else picked out. I'm not going for beauty with this one... since Pure is kinda limited there. It's a bit difficult, but the story should wow enough.
Aaaaannnndd my computer's acting up on me again. No screenshot till it quits. It sucks, typing this out and then waiting 5 minutes for it all to show up.
:)
- cfr
From Untitled dungeon crawler quest. Dial-up beware...although I changed it to jpeg about half size, it's still prety big.
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Looks very nice and big, except it's completely the same color... But it's only one DMap.
Here's my Forest Temple Hall:
Thanks, I like it too. I designed it to be so that you first enter the upper left door, then open the bottom left door there, and so on. And in the last one you can get the borders out so you can reach the chest.
Gleeok, more dungeon 'wall detail.'
"If anybody says him/her/it without defining what they're talking about, the conversation is automatically about my p.e.n.i.s. :-D" - Wild Bill
"Design ideas come to me during fetid fits of masturbation." - C-Dawg
"I want to give NoeL a blowjob! ^_^" - Peteo
"The magic boob should be mine any minute!" - Koopa
"Suicide is the most sincere form of self-criticism" - My Film Professor
Well, all ornamentation that doesn't effect gameplay I do last, because, well, I do change stuff. No point in layering things twice now is there.
It's green because of the above mentioned, However I have finished adding dirt, non npc enemies, traps and such. So yeah, Its super green in that pic! Something interesting though is trying to make a huge dungeon with no symmetry at all, as per the randomness of the "nature" element. The first thing we do when making a castle for instance, is make it symmetrical. It has a man made feel to it. There's parts where you definitely want things symmetrical, You did a good job with that on a large scale. Very nice.Originally Posted by Imprisoned
...I do have to point out the irony in your second statement though.
except it's completely the same color
Also I coundn't post a fully completed map...that'd be like a walkthrough or something.
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Imprisoned, that would look very awesome in 3D. It reminds me a lot, though, of some wide-open LttP dungeon environments (such as Hyrule Castle), so that prevented me from having to say, "Change it." Translation: Looks great.
That also reminds me that I really need to finish my quest.....
My quests:
End of Time - First quest, uses classic graphics (Help/discussion thread)
Link to the Heavens - Second quest, uses Pure tileset (YouTube LP | Help/discussion thread)
End of Time DX - Remake of my first quest (YouTube LP | Help/discussion thread)
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