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Thread: Wouldn't portable ZC be the greatest :)

  1. #1
    msaeger
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    Wouldn't portable ZC be the greatest :)

    I finally got to try out Zelda classic and it is awesome. I tried a while ago and the older version wouldn't run on w2k.

    Anyway the best thing ever would be if I could play zelda classic on my GBA. I doubt it will ever happen but it's a good dream.

  2. #2
    chaos machine ZTC's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    A hand-held port would be nice, but I think that Nintendo would not take too kindly to that

  3. #3
    birb Tim's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    It might be possible that a Palm Pilot could run ZC. I've known people who have said they use Emulators on them, so maybe it's possible for ZC.

  4. #4
    msaeger
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    Re: Wouldn't portable ZC be the greatest :)

    Quote Originally Posted by Magi_Hero
    It might be possible that a Palm Pilot could run ZC. I've known people who have said they use Emulators on them, so maybe it's possible for ZC.
    Maybe the linux port would be able to be recompiled to run on a Zarus. The controls would suck though.

  5. #5
    Lynel System Error's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    If we could reconfigure the data into a rom, it may be possible to put it on a flash cart. But that won't be happening for a LOOOOOOOOOOOOOOOOONG while.

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    Wizrobe Ganonator's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    I love my portable ZC! I put in on my laptop, and I can take it anywhere I want to go with it!

    /sarcasm

  7. #7
    Wizrobe J.J. Maxx's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    I just print out a screenshot and carry it around in my pocket all folded up and then I take it out and go 'Doo doo doo, doodle-doo'....

  8. #8
    chaos machine ZTC's Avatar
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    Re: Wouldn't portable ZC be the greatest :)

    Heh, when I want portable Zelda, I get some graph paper and draw the tiles from memory.
    Then if I want to, I can set-up frames and flip the pages for 'animation'.
    Though, it's been a couple of years since I've needed to do that....

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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