I am trying to have Link use super bombs to bomb a wall so he can get through to another room in a dungeon. I tested my quest and used the super bomb on the bombable wall it worked, but there instead of the blown up wall showing up there were two blank tiles instead. Also I walked through the bombed wall and then went back to the previous room were the wall was sealed up again.
I thought I had the flgas set up right so that instead of two blank tiles appearing after the wall was blown up that the hole would appear so Link could walk through it, so what did I do wrong? And what do I need to do so that when a wall is blown up using a super bomb it is permanenant and does not go back to a sealed up wall?