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Thread: Re-activate the Debug Keys!

  1. #1
    On top of the world ShadowTiger's Avatar
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    Re-activate the Debug Keys!

    It has been to my experience that the 182 Debug keys, which were mysteriously left on, would be missed by many people if they were ever gone. They serve as an amazing Bug testing / Beta testing help, in addition to testing one's own quest for bugs. I know they they could prove invaluable.

    So why not allow quests the Quest rule of being "Beta" and therefore activating the Debug keys?

    For example, suppose I was testing MM: DWR again. Petoe would PM me the password for the Debug Keys, and I would type it in, and the debug keys (+, -, s, etc.) would be active again. We can test without the need for being impeded by an enemy or anything! Of course, he would give the password to me ONLY upon thoroughly testing the difficulty level of the quest. So once that's out of the way, he can PM me the code. :)

    So what do you think? Should this be a permanent feature of ZC?

  2. #2
    Wizrobe Freedom's Avatar
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    Re: Re-activate the Debug Keys!

    why couldn't he just PM you a cheat code?
    :O)

    ZC information I've compiled and my quests
    Adventure Tileset
    Elise's Zelda Classic

    Don't ever buy an MTD Product, it's cheap over-priced garbage

  3. #3
    Wizrobe Petoe's Avatar
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    Re: Re-activate the Debug Keys!

    Yeah. Why wouldn't he... I mean I... :) or whoeverjust send you the cheat password?
    Well, I have to admit I don't know a thing about debug keys but isn't it the same thing as using the L1-L4 cheats?
    --------------------
    "GET a stable version, THEN add more with the builds, DON'T just keep adding bloat to something that doesn't work already.
    Has common sense just left the building, or what?" -Freedom

  4. #4
    Death Knight MottZilla's Avatar
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    Re: Re-activate the Debug Keys!

    Um, no. Dude, if you want "debug keys" or rather the features it provides, use my ZCConsole program available through my signature. I don't see the need for debug keys to be on at all. :O

  5. #5
    On top of the world ShadowTiger's Avatar
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    Re: Re-activate the Debug Keys!

    Well what's the point if they only work with 182 Windows? A 187 is necessary for those of us testing 187 quests! Several of us are stuck because we can't test beyond a certain area due to a number of factors, which the debug keys would ameliorate.

  6. #6
    Death Knight MottZilla's Avatar
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    Re: Re-activate the Debug Keys!

    Then you ask me real nicely to make a ZConsole for beta 187. ;p

  7. #7
    On top of the world ShadowTiger's Avatar
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    Re: Re-activate the Debug Keys!

    Mottzilla, .. I can't believe you would say such a thing. After I virtually flamed you for a misunderstanding, (Alright, I admit it; I would never flame you. ) you reply with such an unexpected statement.

    Yes, the individuals doing testing work would far prefer the use of the cheats activated for testing purposes. They / We are stuck, and some of us may not have been able to download the fixed beta with which to operate within. Our last resort resides in you, and your legendary prowess with coding, and your unsurpassed keyboarding skills.

    * Sings Praises To Mottzilla *

  8. #8
    Death Knight MottZilla's Avatar
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    Re: Re-activate the Debug Keys!

    I didn't notice. Like I said, if you get in touch with me through AIM I can help you out.

  9. #9
    Octorok Rambly's Avatar
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    Post Re: Re-activate the Debug Keys!

    No, simply.

    Why? Because; if people don't want players cheating on their quests, then the debug keys shouldn't be included. And even if the player doesn't care, he/she can just release the cheats codes. But, that's just my opinion.

  10. #10
    Lynel Dart Zaidyer's Avatar
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    Re: Re-activate the Debug Keys!

    Debug keys tend to get in the way of my preferred keyboard setup for playing ZC.
    ~Dart Zaidyer

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