how can you make a series of "cycling screens" (screen animating) so that a custom boss appears to be animated, but w/out having to make link continously walk? screen animating is basically making link instantly warp from one screen to another (using pits) very quickly so that a custom boss appears to be conitinously animating--however, when doing so, link only warps after moving--thus, if the player never makes him move, then he will never warp--the desired effect is to make it so that after link warps, the floor tiles that are under link in the screen that he warps to should cycle to pit combos after some time (like 1/3 of a second or whatever) and after that, link should automatically warp to another screen & in then, again, the tile warps cycle & he warps yet another time but this doesn't happen the way it should--how can this be fixed? (i've tried conveyors, stairs, etc. but nothing seems to work the way i want!)