User Tag List

Results 1 to 4 of 4

Thread: Regarding cave/item rooms...

  1. #1
    Octorok
    Join Date
    Mar 2003
    Age
    35
    Posts
    194
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,155
    Level
    11
    vBActivity - Bars
    Lv. Percent
    65.91%

    Question Regarding cave/item rooms...

    Is it possible to have multiple cave/item rooms on one map? It seems that there's only one possibility per map; screen 80. I tried a warp to screen 80 on a new dmap on a blank map, but it just used screen 80 of the current map.
    "A gas mask, a smoke grenade, and a helicopter...that's all I ask."- Calvin

  2. #2
    Lynel Tsukuru's Avatar
    Join Date
    Mar 2001
    Location
    Under the Stars
    Posts
    1,115
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,466
    Level
    16
    vBActivity - Bars
    Lv. Percent
    28.24%
    Yes, it is. Not very many quests use screen 80 anymore, as it is restricting to have one type of cave/item room. You have to do a tile warp from the map to the screen you want to be the cave/item room.

    For example, let's say you have an overworld. On this overworld you have a shop. In the screen where the shop entrance is located, you set the tile warp to the inside of the shop. Most people use entrance/exit as the warp type, and a dmap titled "Shop" or "House" or whatever this building is. Keep in mind if you want text to display the level # on the dmap must not be 0.

    MUME is a free multiplayer roleplaying game based upon J.R.R. Tolkien's Middle Earth. In MUME players can explore and live in this meticulously crafted world during its late Third Age, and possibly join the epic War between the forces of the Dark Lord and the armies of the West.

  3. #3
    Octorok
    Join Date
    Mar 2003
    Age
    35
    Posts
    194
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,155
    Level
    11
    vBActivity - Bars
    Lv. Percent
    65.91%
    Ah. I was using the "cave/item" warp instead of the entrance/exit warp.
    "A gas mask, a smoke grenade, and a helicopter...that's all I ask."- Calvin

  4. #4
    Octorok
    Join Date
    Jul 2003
    Location
    Not With You
    Age
    31
    Posts
    446
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,668
    Level
    13
    vBActivity - Bars
    Lv. Percent
    71.07%
    Yes that's possible Arathorn.Just make another screen on the same map that you would like for the tile warp destination.Then you have to set the tile warp to that screen. Make sure that the tile warp goes to the correct map.
    If the internet's taught me anything - it's that a person is not defined by their physical appearance nor the skills they possess. They are defined by the way they communicate with each other, and how they're able express themselves in a form unimaginable in the past. Let us create a neighborhood for each other, a realm of peace. For every day, we build ourselves upon the words we speak, and those we've enlightened.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social