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Thread: combo cycling.. how do i set the time between combos??

  1. #1
    Wizrobe Ganonator's Avatar
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    combo cycling.. how do i set the time between combos??

    yeah... either I'm completely stupid, or lost. I can't figure out how to change the timing of the combo cycling. There's nowhere to input a change in time. so what i get is just the 2 combos cycling at light speed.

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    Robots in Disguise
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    There is no delay. After the current combo finishes going through its tiles (animation), it immediately switches to the next combo. So, if you want the combo cycling to slow down, for each combo, select the frames to be 1 and the time to be how long you want it to wait before it changes to the next combo.

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    Gibdo
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    And here I was making a long combo page, just to get one combo to cycle at a nice speed.

    PrinceMSC
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    Wizrobe C-Dawg's Avatar
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    A little slow on the uptake when it comes to combo animation, eh Princey?

    Just like to thank DN again for implementing these wonderful little things. They're as useful as pit warps and boss flags, easily, and I'm loving them.

    -C

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    Gibdo
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    Originally posted by C-Dawg
    A little slow on the uptake when it comes to combo animation, eh Princey?
    -C
    I guess so, because it doesn't work for me.

    This is what I'm doing, and you tell me what I'm screwing up. I take combo A and I make it 1 frame and the speed of 10 and the NEXT goes to combo B. Then I go to combo B and make it 1 frame with 10 speed and its NEXT is going back to combo A. When I then go and play the quest, I only see A combo. So why after a couple of second won't it change to combo B?

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    Wizrobe Ganonator's Avatar
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    EDIT::
    ok.. this still doesn't work at all. I've tried all of the things mensioned here, and it just won't animate. I have a.frames set for 1, and a.speed set for 10. Nothin. I even made sure i wasn't referrencing the wrong combo (i.e. cycling to itself) .. no luck.

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    Robots in Disguise
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    Maybe it has to be at least 2 frames for each combo. Try setting up something with that.

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    Gibdo
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    Yes, that works. You have to have at least two frames before it will continue to another combo.

    I'm a bit surprised that C-dawg didn't correct you DN, when you said make the frame one. I guess he's a bit slow on the uptake when it comes to combo animation too. Heh.

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    Wizrobe Ganonator's Avatar
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    ok.. it does work with 2, unless you have two combos that cycle at 0,0. that's ok. i can work with that.

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    Robots in Disguise
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    Perhaps I need to look at that to see if I can make it work with just 1 frame each.

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