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Thread: Eyeballs malfunction on layers

  1. #1
    Wizrobe Raichu86's Avatar
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    Eyeballs malfunction on layers

    I wanted to create fire shooting eyeball combos by putting a statue on layer 0 and an eyeball combo on a layer, but it didn't work because the Eyeball A doesn't work right on layers. It never points at Link, and it will not point South no matter what you do. Here's two images.


    Here it is on Layer 1, malfunctioning.


    Layer 0, functioning correctly. Just showing you this as a comparison.

    I'm using 163, I haven't tried it in a later beta, as I haven't hear anything about it. It'd be nice if this was fixed, because if somebody wants to place a sprite on a layer and have it always face you (as some sprites do in other Zelda games), it won't work right.

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    Wizrobe KJAZZ's Avatar
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    It works fine..I'm using plith's Descendant set which has People (Eyeball combos) on different layers, and they face me fine. So yeah, I guess it's been fixed. :p

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    Wizrobe Teilyr's Avatar
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    What version of ZC are you using, KJAZZ?
    .:. .:. .:. .:. .:.

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    Wizrobe Raichu86's Avatar
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    Originally posted by KJAZZ
    It works fine..I'm using plith's Descendant set which has People (Eyeball combos) on different layers, and they face me fine. So yeah, I guess it's been fixed. :p
    Note two things:
    1. The guys can only face 4 different directions, so you can't tell very well what's going on.
    2. If you're looking at it in ZQuest, it works fine in ZQuest, and malfunctions in the game.

  5. #5
    Wizrobe KJAZZ's Avatar
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    I'm using Beta 179, the newest (as of this post) Beta. And I've tried it in ZC, I have to test the quest out..but yes, only in four directions, I forgot about that. But in your screenshot, some of them only face Up/Down/Left/Right, so, well, I dunno. I'll try it again later..;p

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