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Thread: Pending release of DoY

  1. #11
    Gibdo Praethus's Avatar
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    I say you fix the bugs that exist now, and update to 163 later. It works fine in 152, and fixing the bugs will provide a more pleasurable experience for the players. I currently have 152 and 163 players on my HD and I still have my DoY save state (I am determined to finish this game).
    Current Quests in Progress...
    Zelda: Eya's Song

  2. #12
    Wizrobe C-Dawg's Avatar
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    Alright, bug fixing it is. I'm going to play through once myself to see what bugs need correcting, but right off the top of my head, here are the big jobs:

    - Seperate all floors of all levels into different Level Numbers so maps work as intended

    - Seperate all caves in Overland Hyrule that share a Dmap into different Dmaps so Link doesnt continue in the same spot on all of them. (Within limitations of my Dmap limit)

    - Fix graphics of the water's edge in Overland Hyrule.

    Anyone else remember something that was an issue?

    -C

  3. #13
    Patra Cyclone's Avatar
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    Bugs are more important. I wouldn't want to find myself stuck because of a bug that suddenly cropped up.

    At that time, spend at least one day of your weekends updating to 165. Or whatever that beta was.

    Cyclone
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  4. #14
    Lynel Nick's Avatar
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    163. Using 165 (if it even exsists) would make noone be able to play it except beta testers. We don't want that.

  5. #15
    Lynel Kairyu's Avatar
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    I'd have preferred an update to the newer versions, since this quest will probably never be really bug-free.... but, I don't mind. I do have version 152 anyway.
    Quote Originally Posted by Zelda64Gld View Post
    FUKC YUO GOAT FUCKRE!!!111

  6. #16
    Gibdo
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    I knew it. I was expecting you to come back when August 1 rolled around. (You said that was when you would have a good bug-free version for the public.) Good to see you again. :)

    My HD has 152 and 163 as well. There aren't many bugs left in the current version and hopefully will become completely bug-free in the end. I too have loved this quest and it is possible to beat it if you give it enough time. (Who'd have thought a game created with a Z1 engine could be hard like this?) I agree with everybody. Create a bug-free version of 152 as best as you can for public release. When people start reporting bugs, you can fix them and eventually get a newer beta 163 or later release.

    I have a question. I have a web site coming up soon and I would like to host your quest on my page. You can support screenies, the quest, and any info of the quest that you would like to give out and I can make the page for you. How does that sound? (The current link is in my sig. I should have the main page up soon and when I do, I can add your quest at the bottom.)

  7. #17
    Wizrobe C-Dawg's Avatar
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    Sure, you can host the quest. I can even clean up some concept art for ya, provide item/enemy descriptions, and screenies if you wanna get really fancy. Just wait till I've got the next release to host it.

    -C

  8. #18
    Patra Cyclone's Avatar
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    Oops. Nick's right, it's beta 163. I somehow thought 165 didn't sound right. :p

    Cyclone
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    "This generation will run the country someday, unfortunately. Maybe we will get lucky and they will all stay bums." - Starkist
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    Meh... sleep is for the weak. [goes back to sleep] - inori :rofl:
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    You have a lot of people quoted in your sig. But not me. Thank you. - Tygore
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    I got a brother who knows about this place... he can pass on the message if something ever happened to me. Then you'll all know when to rejoice. - Daarkseid

  9. #19
    Wizrobe EWild's Avatar
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    Bug fixes, 152 then 162. I can't wait to play it, even though I could now it would ruin the wait.

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