User Tag List

View Poll Results:

Voters
0. You may not vote on this poll
  • 0 0%
Results 1 to 8 of 8

Thread: Great quests & overworld puzzles

  1. #1
    Wizrobe Ganonator's Avatar
    Join Date
    Jan 2002
    Location
    Seattle
    Age
    39
    Posts
    4,084
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,109
    Level
    25
    vBActivity - Bars
    Lv. Percent
    78.58%

    Arrow Great quests & overworld puzzles

    I had a thought the other day while trying to draw a new overworld for my newest quest. Z1 had complete openness in its overworld, where you could go anywhere and enter any dungeon (permitting you had the whistle or the candle.) Most of the new quests i have played have puzzles on the overworld or have restrictions where you must have the sword or specific items to continue to the next dungeon. What do you prefer? openness, or restriction? LO, my first full quest, had a completely linear overworld, so that didn't matter either way.

  2. #2
    Lynel ZeldaLord's Avatar
    Join Date
    Jun 2002
    Location
    Behind you...
    Posts
    1,608
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,951
    Level
    17
    vBActivity - Bars
    Lv. Percent
    61.08%
    4, Like Lttp and Oot.
    - ZeldaLord

  3. #3
    Wizrobe Ganonator's Avatar
    Join Date
    Jan 2002
    Location
    Seattle
    Age
    39
    Posts
    4,084
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,109
    Level
    25
    vBActivity - Bars
    Lv. Percent
    78.58%
    Originally posted by ZeldaLord
    4, Like Lttp and Oot.
    I mean in ZC - Lttp had an open light world, but a restricted dark. Oot had a complete restricted (must have letter to go to death mountain, must have bombs to go to zora domain, must have hookshot .. etc.)

  4. #4
    Lynel ZeldaLord's Avatar
    Join Date
    Jun 2002
    Location
    Behind you...
    Posts
    1,608
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    2,951
    Level
    17
    vBActivity - Bars
    Lv. Percent
    61.08%
    I like quests similar to Lttp.
    - ZeldaLord

  5. #5
    Lynel Elemental Knight's Avatar
    Join Date
    Aug 2001
    Location
    Halmaron
    Age
    37
    Posts
    1,874
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,447
    Level
    12
    vBActivity - Bars
    Lv. Percent
    88.65%
    Aye, me too. I like quests that have an open enough Overworld to make it feel real, but restricted enough so that I don't wander into Level 9 by accident.
    "The whole space-time continuum concept is actually quite simple.
    You see, Gage, space and time are actually just floating along in a
    big lava lamp."
    --Arthur, Null-Time Pocket, The Journeyman Project 3: Legacy of Time

  6. #6
    Wizrobe C-Dawg's Avatar
    Join Date
    Jan 2002
    Posts
    4,205
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    6,611
    Level
    24
    vBActivity - Bars
    Lv. Percent
    99.9%
    What I've always tried to do is make overworlds in linear order, but make sure that it's not just a PATH that's linear. Make a series of areas. In DoY, for instance, you can access 1/3 of the Waking World with no items... the first three items open up the rest of the overworld piece by piece. The dreams work similarly- the idea is that when Link gets a new item, he has access to a whole extra section of the map, but within that section there are plenty of places to go, people to see, and secrets to find. Sorta like Metroid.

    -C

  7. #7
    Gibdo
    Join Date
    May 2002
    Location
    A zerg hive
    Posts
    749
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,990
    Level
    14
    vBActivity - Bars
    Lv. Percent
    81.99%
    Metroid style is the best.

    I like it BEST when getting a new item opens up a series of new areas, some are secrets, some are the next level.

  8. #8
    Wizrobe Ganonator's Avatar
    Join Date
    Jan 2002
    Location
    Seattle
    Age
    39
    Posts
    4,084
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,109
    Level
    25
    vBActivity - Bars
    Lv. Percent
    78.58%
    thanks guys. i appreciate that input - i'll start questing right away...

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social