okay, this is what I got so far: I have floor 1, with blue block and green block placed properly at the dungeon entrance. I have the Dmap all correctly set up and tested that when you die or F6 save and then continue or F6 then continue that you always start at the dungeon entrance. That's ALL cool. Now what's the problem, is moving between floors and doing that. Okay, I have both floors on two different maps (in Zquest, so screens for floor 2 are NOT on the same map as screens for floor 1.) And I'm using warps to go between the two using of course, blue blocks. And I put in one green block on the second floor, should you die, I thought it would make you start in that room on the second floor, instead it brings you to a 'null' room where you can't see anything or move or whatever if you die and continue on the second floor or F6 save and continue or F6 and continue. They all bring you to the null room. Go back down to floor 1 and do that, its all fine. My floor 2 Dmap uses level 1, so that it can SHARE the compass and map for that dungeon on floor 1. I set up the continue to the green block room on floor 2. WHAT AM I MISSING?!?!?!?!?!? I'm planning on 7-8 floor dungeons and if I can't do this, what the hell, I might as well quit!