in the classic NES game, in some dungeon rooms, the door shut behind you, and would not open unless all the enemies were defeated. How is that done?
in the classic NES game, in some dungeon rooms, the door shut behind you, and would not open unless all the enemies were defeated. How is that done?
so it just "works" without anything tagged, or anything special?
The default way is to kill all enemies I believe. You can use a screen flag to make it so that you have to push a block to open it though. Just be sure to put a push flag on a block.
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Zelda: Eya's Song
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