Either that or something's wrong with the quests that came with 156 cause the sword doesnt shoot at full life on the 1st, 2nd, or 3rd quests or any custom quests
Either that or something's wrong with the quests that came with 156 cause the sword doesnt shoot at full life on the 1st, 2nd, or 3rd quests or any custom quests
My new MySpace Zelda Classic Community <--This group is still open as of 2010
Lost Triforce Series comeback in the works, being imported to 2.11, as that one I can use in XP and change screen size.
Also, look for me on Facebook at DemoQuestFan's Facebook Page
And I can't check the quests to see if the sword beams in the init data are messed up either.
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Well...according to some people who are BTs that I have talked to on AIM Im not the only one having this problem. I would assume that now that the AI project is finished that DN will look into this. They have also told me that Beta 156 is not the first beta to have this problem.
My new MySpace Zelda Classic Community <--This group is still open as of 2010
Lost Triforce Series comeback in the works, being imported to 2.11, as that one I can use in XP and change screen size.
Also, look for me on Facebook at DemoQuestFan's Facebook Page
I did some modification to the code to fix one of the problems I found. I don't know if this was before or after I gave out beta 156. Someone send me a quest that has this problem and I will look into it. [email protected]
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