i need a lot of help with the new enemy tiles quest rule using the classic tile set for beta 104. when i have it on the enemies are messed up but when i have it off i can't use the new enemies. please help.
i need a lot of help with the new enemy tiles quest rule using the classic tile set for beta 104. when i have it on the enemies are messed up but when i have it off i can't use the new enemies. please help.
"I am ally to good, nightmare to you"!!-SSJ Goku
I wonder what would happen if i dropped a rupee on someone from this high
[countdown]April 25, 2007[/countdown] till i can legally get drunk
The enemies are messed up in beta 104, and many of them won't work right. They are fixed in newer versions, but those haven't been released to the public yet. This thread has a .pdf file with their locations in it. What you could do is use that .pdf file to set up the enemies (they won't look right in beta 104), then you could download the beta 139 player in this thread and you could play the quest made in the 104 zquest in the 139 player and the enemies will look right.
Some of the classic palletes for the new enemies haven't worked correctly in 104... I hope they do in 152!
Nice to see you again
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