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Thread: Stuff You Might Wont Io Know

  1. #1
    Octorok
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    Stuff You Might Wont Io Know

    On ZC 1.92 Beta Bild 104 the pallet for Gleeok 2 is 13. Wen not
    using new enemy tiles. the tilesfor its head are 1708-1709. The tiles for Patra Oval are 271-273 Patra 2 351-353 Patra 3 471-473.
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  2. #2
    Patra plith's Avatar
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    That's super. While we're at it, Link's gold ring CSet is ESP1 CSet 8 and 12. And it uses the same tiles that normal Link does. Spectacularific. Plus the great majority of 104 enemy tiles have been moved around a LOT. Also, paste makes my pockets sticky.
    People who think they know everything are very irritating to those of us who do.

  3. #3
    Misanthrope Daarkseid's Avatar
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    Originally posted by plith
    That's super. While we're at it, Link's gold ring CSet is ESP1 CSet 8 and 12. And it uses the same tiles that normal Link does. Spectacularific. Plus the great majority of 104 enemy tiles have been moved around a LOT. Also, paste makes my pockets sticky.
    Quiet you, he's addressing some info about 104 since it seems to be noticeably absent, or was when I was working with 104. The enemy positions 104 uses are against the ones actually in place by default.

  4. #4
    Patra Cloral's Avatar
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    That's for sure. In 104 my patras show up as a bunch of warp tiles and the oval patras don't show up at all!

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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