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Thread: Updated Newfirst

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    Patra Warlock's Avatar
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    Updated Newfirst

    Hey, if you guys want to test stuff, I updated newfirst for this version. Anyways, not a huge change, but added some transparency stuff and fixed some other stuff up. Check out the lost woods :) I had transparencies in the other woods too, but they got messed up in the new version (wasn't backwards compatible I guess w/ beta 54 or whatever)..

    Oh, and I also turned down the midi volume, b/c I know everyone hated it haha.. Anyways, here ya go :)

    http://www.war3.com/sm/newfirst-fixed.qst

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    Wizrobe Orion's Avatar
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    I also have some of the fog, forest, and window effects in lightworld.qst. I'll try to have a beta ready over the weekend, there's a lot to test since it uses just about all of the new features in ZC.
    Link to the Past Tileset for ZC available here: http://www.filespace.org/bam200308/lttptileset2.4.zip

    "Lie? Me? Never. The truth is far too much fun."

  3. #3
    Patra Warlock's Avatar
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    updated the file.. fixed a few bugs and enemy animations (half of them were WAY too fast). Havn't tested it too much so I might still have left stuff out..

    I tried to add cool pillars of light to the triforce rooms, but it turned out looking like absolute crap (actually, some didn't look bad in ZQuest but then looked horrible in the game.. why is that? And yes, I did rebuild the transparency table)

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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