Okay, why does the Digdogger still freak out between its two frames of animation? (for normal enemy tiles, haven't checked the new yet) and regardless of old or new. Gohma's right claw (his left) still freaks out and in the case of the double eye (or if you made it, one BIG eye) both his right eye and claw go whacko. The Aquamentus left is just plain weird. And Manhandla2 doesn't use its main body but instead tacks on four of the smaller Manhandla bodies together to make a 4-tile main body. Same with Patra (bs). And I could go on. Just curious when these will be fixed since I'll be using these new enemies.