User Tag List

Page 1 of 2 1 2 LastLast
Results 1 to 10 of 13

Thread: How do you use custom doors?

  1. #1
    Gel
    Join Date
    Apr 2002
    Location
    In the deepest recesses of hell... the Netherlands
    Age
    39
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    890
    Level
    10
    vBActivity - Bars
    Lv. Percent
    38.98%

    How do you use custom doors?

    Id like to add a custom dungeon entrance/exit, but zquest adds the default passageway to the screen. How do I disable that?
    "I'm not mad!", said the cow, "I'm a chicken!"

    All I ask for is a frickin' rotating chair!

    :moo::moo::moo:http://hellbovines.fade.to:moo::moo::moo:

    How long is my relationship with Kim standing: 6 months, 2
    weeks and counting

    Be sure to check out my demo quest!
    Here's Demo 1: http://<br /> <br /> http://home.w...nationDemo.zip


    My girlfriend, Kim. I love you, I always have, and always will...
    (well, this isn't really her, but the resemblance is uncanny)

  2. #2
    Octorok
    Join Date
    Jan 2002
    Location
    Winnipeg, Manitoba, Canada
    Age
    36
    Posts
    455
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,093
    Level
    11
    vBActivity - Bars
    Lv. Percent
    37.68%
    Just draw it with tiles. I know it says in the tutorial to not draw your own doors, but in the case of regular doors, it doesn't matter. Just make sure the tiles have the same walkability as the other passageway doors.

  3. #3
    Gel
    Join Date
    Apr 2002
    Location
    In the deepest recesses of hell... the Netherlands
    Age
    39
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    890
    Level
    10
    vBActivity - Bars
    Lv. Percent
    38.98%
    thanks! That sure was a fast reply!
    "I'm not mad!", said the cow, "I'm a chicken!"

    All I ask for is a frickin' rotating chair!

    :moo::moo::moo:http://hellbovines.fade.to:moo::moo::moo:

    How long is my relationship with Kim standing: 6 months, 2
    weeks and counting

    Be sure to check out my demo quest!
    Here's Demo 1: http://<br /> <br /> http://home.w...nationDemo.zip


    My girlfriend, Kim. I love you, I always have, and always will...
    (well, this isn't really her, but the resemblance is uncanny)

  4. #4
    Octorok
    Join Date
    Jan 2002
    Location
    Winnipeg, Manitoba, Canada
    Age
    36
    Posts
    455
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,093
    Level
    11
    vBActivity - Bars
    Lv. Percent
    37.68%
    No problem. I was just here at the right time.

  5. #5
    Patra Jigglysaint's Avatar
    Join Date
    Nov 2000
    Location
    Shady Oaks
    Age
    44
    Posts
    7,738
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    7,885
    Level
    26
    vBActivity - Bars
    Lv. Percent
    95.73%
    Custom doors, or freeform dungeons as some of us call them, are not yet available in zquest. You can only place a locked, bombable, or shutter door in the four directions, one in the middle of each wall. There is a problem with drawing your own regular doors in dungeons. You can only enter a door on the top of the screen if you have selected a passageway door first, otherwise you can't go through it, no matter what the walkablity of the combo is.
    The name might be missleading, I'm not jigglypuff.


    "...A Bible! A Bible! We have got a Bible, and there cannot be any more Bible."
    Second Nephi 29:3

  6. #6
    Octorok
    Join Date
    Jan 2002
    Location
    Winnipeg, Manitoba, Canada
    Age
    36
    Posts
    455
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    1,093
    Level
    11
    vBActivity - Bars
    Lv. Percent
    37.68%
    Originally posted by Jigglysaint
    Custom doors, or freeform dungeons as some of us call them, are not yet available in zquest. You can only place a locked, bombable, or shutter door in the four directions, one in the middle of each wall. There is a problem with drawing your own regular doors in dungeons. You can only enter a door on the top of the screen if you have selected a passageway door first, otherwise you can't go through it, no matter what the walkablity of the combo is.
    Oops, I forgot the part about the tops of screens. Thanks!

  7. #7
    Patra Cloral's Avatar
    Join Date
    Apr 2001
    Location
    Ventura, CA
    Age
    41
    Posts
    8,589
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    10,224
    Level
    30
    vBActivity - Bars
    Lv. Percent
    10.64%
    Actually Jigglysaint, you can go through the top wall without a passageway door - you just have to have your custom door centered perfectly. And if you select passageway, ZC will replace whatever you draw with the basic door - so if you want a special looking door there you have to set the door type to wall.

  8. #8
    Gel
    Join Date
    Mar 2002
    Posts
    16
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    847
    Level
    10
    vBActivity - Bars
    Lv. Percent
    16.58%

    Layers

    This is one of the first uses of layers I tried, for custom entrances. You can put your custom door on a higher layer, so that it appears over the normal door.

  9. #9
    Gel
    Join Date
    Apr 2002
    Location
    In the deepest recesses of hell... the Netherlands
    Age
    39
    Posts
    27
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    890
    Level
    10
    vBActivity - Bars
    Lv. Percent
    38.98%
    Yes, ok. But the problem is, I don't know a thing about the layer system. Why isnt there a tutorial? Or can someone explain it to me?
    "I'm not mad!", said the cow, "I'm a chicken!"

    All I ask for is a frickin' rotating chair!

    :moo::moo::moo:http://hellbovines.fade.to:moo::moo::moo:

    How long is my relationship with Kim standing: 6 months, 2
    weeks and counting

    Be sure to check out my demo quest!
    Here's Demo 1: http://<br /> <br /> http://home.w...nationDemo.zip


    My girlfriend, Kim. I love you, I always have, and always will...
    (well, this isn't really her, but the resemblance is uncanny)

  10. #10
    Gel
    Join Date
    Mar 2002
    Posts
    16
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    vBActivity - Stats
    Points
    847
    Level
    10
    vBActivity - Bars
    Lv. Percent
    16.58%

    Layers as I know them

    There are 7 possible layers, each of which on its own screen. This means for each layer of each screen you wish to use, you need an extra screen (except for layer 0, which is the original screen). Thus, for a single screen to use all possible layers, you need 6 extra screens.

    To set up layers for a particular screen, figure out which screens you will use for the layers, and then (on the screen which will use the layers) go to Data->Layers, and enter the map number and absolute screen coordinates for each layer's screen.

    The higher the layer number, the higher it will appear - meaning layer 1 appears over layer 0, layer 2 appears over layer 1, etc.

    Layer 0 is the lowest layer and is the orignal screen
    Layers 1 and 2 appear under Link
    Layers 3 and 4 appears over Link, but under enemies
    Layers 5 and 6 appear over enemies

    I hope that helps, and I hope someone more knowledgable will correct me if I've made a mistake.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
About us
Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
Social