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Thread: Animated Combo move bug.

  1. #1
    Death Knight Cronic's Avatar
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    Animated Combo move bug.

    Open up the combo page section, copy an entire page (with animated combos) and then paste or move onto another. Any tile that was set to animate will now have a one tile offset to the right of where it is supposed to originate. Worked like that quite a bit.

    As in...

    O=Start
    X=additional
    I=irellevent
    E=Extra

    if you had

    OXXX

    it would become

    IOXXX

    meaning you would get...

    OXXE

    anyone else get this?

    Edit: It isn't always a one tile offset. I've found combos as many as 12 tiles off the mark.
    "You have been the veterans of creative suffering. Continue to work with the faith that unearned suffering is redemptive"
    -mlk

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    Wizrobe KJAZZ's Avatar
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    Another bug: If you are the combo screen, and you try using "H" or "V" to flip an animated tile, it splits into 4 sections, it's really weird, best to check out on your own. Use Newdefault and go into the combo editor, try to edit an animated tile and press "H" or "V". Mayhem ensues.

  3. #3
    I shall exalt myself over all Armagedddon Games bigjoe's Avatar
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    that happens only on a coimbo that has cset2 enabled


  4. #4
    Wizrobe KJAZZ's Avatar
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    It does? Hmm. Well, still a bug nonetheless..

  5. #5
    Death Knight Cronic's Avatar
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    Originally posted by bigjoe
    that happens only on a coimbo that has cset2 enabled
    No, c-set 2 was not enabled, and it works like this in a bad way. Try and move your combos and see what happens.
    "You have been the veterans of creative suffering. Continue to work with the faith that unearned suffering is redemptive"
    -mlk

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