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Thread: 1.92 or 2.00?

  1. #1
    Wizrobe
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    Red face 1.92 or 2.00?

    From what I can see in the beta reports topic I think that the first official non-beta release should be 2.00 and not 1.92 anymore. I mean it has a Windows version and a shit load of new stuff.

  2. #2
    Lynel
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    Then I say let's fix the current bugs we have in the latest ZC beta build (looks like 141 at the moment), take care of a few extra bits of code, and send it out already!

  3. #3
    Lynel
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    Hmm... I've always thought the two main features people were hoping for in 2.0 were an enemy editor and 16-bit color...and the Windows edition won't be doing either of those...the .2 increase does seem very small though. I'm very ambivalent* about it.

    *Get a dictionary if you think this word means indifferent--it means the exact opposite.
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  4. #4
    Gibdo Kratheous's Avatar
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    I do agree that it should be 2.0, also. I heard that big, important releases usually have the no-decimal numbers, or at least if they do, it's a .0 (2.0, 98, etc).
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  5. #5
    Patra Cyclone's Avatar
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    Hmm, everyone says 2.00 (8-0 so far). Interesting.

    Maybe DN will yield to this. :)

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  6. #6
    Octorok
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    Who really gives a fuck what it is called as long as we get it soon, Which is unlikely.
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  7. #7
    Wizrobe Raichu86's Avatar
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    2.00 for sure, too much new stuff for just a .02 version increase.

  8. #8
    Gibdo
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    I'll choose the hidden option 1.95.

    I think 2.0 should be released when all the customizable stuff enters the program. When one or two of the following suggestions (custom enemies, custom titlescreen, custom items, custom subscreen, etc.) gets added, the version can become 2.0.

  9. #9
    Murana Wolford DarkFlameWolf's Avatar
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    2.00!
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  10. #10
    Wizrobe The Savior's Avatar
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    1.5, for the same reasons as sludge.

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Armageddon Games is a game development group founded in 1997. We are extremely passionate about our work and our inspirations are mostly drawn from games of the 8-bit and 16-bit era.
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