New in this version:

1. Fixed the hookshot crashes sometimes when pulling Link bug.
2. Added new push blocks. In addition to the push up/down and the push 4-way blocks, there are now 19 others:
-push left/right
-push up
-push down
-push left
-push right
-push up/down (no secret trigger)
-push left/right (no secret trigger)
-push 4-way (no secret trigger)
-push up (no secret trigger)
-push down (no secret trigger)
-push left (no secret trigger)
-push right (no secret trigger)
-push up/down infinitely (no secret trigger)
-push left/right infinitely (no secret trigger)
-push 4-way infinitely (no secret trigger)
-push up infinitely (no secret trigger)
-push down infinitely (no secret trigger)
-push left infinitely (no secret trigger)
-push right infinitely (no secret trigger)

There is also a "no push blocks" flag that allows you to set up where blocks can and can't go without restricting Link's movements. Simply put, you can't push a block onto a "no push blocks" flag.

Finally, there is a "block trigger" flag. If you push a block of any kind onto it, the secret is activated and the block becomes immobile. Why you would need this for anything other than the infinite push blocks is beyond me. Unless you want to use it with one of the 2 or 4-way no secret trigger blocks so that it only activates the secret if they push the block in the right direction.

All of these blocks have been tested, though not extensively. Feel free to run your own tests on them.

Be warned: If you save a quest file with that has exactly 256 combos, you won't be able to open it again. This doesn't affect zgp exports and I don't think it effects combo exports or unencrypted quest file exports. Anyone wanna check this? I'm trying to track down the cause.


Anyway, here are the files:

Zelda Classic 1.92 Beta 132 for DOS
+zelda.exe
+zquest.exe

Zelda Classic 1.92 Beta 132 for Windows
+zelda-w.exe
+zquest-w.exe


If you missed them the last time around, here are the support archives:

Zelda Classic 1.92 Beta 126+ Support Archive
+1st.qst
+2nd.qst
+3rd.qst
+new enemy tiles.pdf
+new.til
+newfirst-fixed.qst
+zelda.dat
+zgp.dat
+zquest.dat

Zelda Classic 1.92 Beta 126+ Windows Support Archive
+alleg40.dll