How's ZC coming along?
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How's ZC coming along?
http://www.armageddongames.net/forum...ad.php?t=96838
ehehe, its come a fair way since i last saw you jman and that link isnt exactly that helpful =\ but lots has been done.
Well, I just got equippable scripted items implemented today.
Enemies still forthcoming, though only bosses and a few others remain.
How's that La-Mulana video playthrough coming along?
(La-Mulana, by the way, has had an... interesting effect on my perception of Zelda level design. Expect this to filter into NeoFirst.)
I still need to finish that, thanks for reminding me. I actually have up to segment 14 done, just been too lazy to upload and write about it.
Good to see ya back. I'm still buggin for custom item classes and bigger custom enemies. Same ol same ol.
Hey, L, does that equippable item script thing function for the item class thingy I want?
Was the changelog made when you were actively developing? I think it was.... well, in any case, I think Beta 18 is right around the corner.....
So _L_ when are you getting around to signpost combos? I don't really care whether you have to press A.
Soon! But right now I'm fixing the item editor so that you can make multiple swords and potions and things.
_L_, make sure you make checkboxes for Link's actions (like slash and stuff. You know, how he uses the item). I don't see any point in making the script do all that. >_>
And while you're at it L, port ZC to the Wii and make it 3-D.
And then scrub my floors.
Very bad jokes...
Majora, we are at the alpha stage :P
Alpha went out the window a while ago..... We should've at least had Beta 17 by now.... oh well.
Just for the hell of it:
_L_, please, no more features, no matter how small. Finish the stuff on your to-do list. Save new stuff for 2.6 and beyond. Actually, 2.5 zoomed by a while ago. The next stable version should be 2.6 now....