FFTA, no contest. That's got to be one of the worst made games of all time. God it was boring.
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FFTA, no contest. That's got to be one of the worst made games of all time. God it was boring.
Daikatana. The demo was so bad I almost laughed. Then got killed by a f**king frog. Gah! Okay, I'm joking, but it still comes in my top 5. My biggest gaming letdown has to be the fact that you HAVE to have an internet connection in order to play Half-Life 2. I don't have one on my gaming PC, so I had to use a crack. THAT'S NOT A GOOD THING, VALVe.
Also, I'd like to nominate Final Fantasy 1 and Skies of Arcadia Legends, for their terrible, terrible endings. And if anyone can fully explain FF's ending to me, they get a cookie.
Actually, I rather liked the style, and the story was the classic Square sort that I like. But I admit the action is tediously slow.
The biggest letdown I can remember was a NES game called "Demon Sword" I think. Got it for my birthday, had finished it in a few hours by essentially just mashing buttons. Rather sad. But then I didn't exactly have high hopes for it either, so maybe it doesn't classify as a "letdown".
Chrono Cross - it had it's good points, but I expected a lot more of a game that was so critically acclaimed and supposed to be the sequel to Chrono Trigger.
My biggest let down was Star Wars Rougue Squadron 3: Rebel Strike. It looked so cool in the commercials, but when I got it that christmas morning, I was so disappointed. So, since then I reaserch games before i buy them to make sure they don't let me down.
This probably wasn't the biggest, but the ending for Jurassic Park for SNES was really really REALLY lame for as hard as that game was. It was like a mode 7 of the island that rotated and said "You have escaped Jurassic Park". That was it.
Most underrated game? I'm inclined to make mention of games that were popular back six years ago, but would flop now due to comparisons between technology.
For example, the game Outcast. It got, like, 90% in PCGamer. Instant Hit. Well, I played it merely last year, and it was very difficult to even play, much less enjoy. A Shame.
I also didn't like Castlevania: Circle of the Moon. It was nothing compared to Aria Of Sorrow, White Night Concerto, and obviously one of the greatest games of all time, Symphony Of the Night.
Oh, I forgot to mention that the battle mode in Mario Kart: Double Dash was a big let down. I liked the new modes, and being able to steal balloons from your opponent was nice, but the arenas are so small! I think the only good ones are the Warp Pipe one, and Luigi's Mansion (which you have to unlock first)
I played Outcast a year or two ago. I thought it was pretty good, but you have to remember that even back then opinion was divided. I remember PCZone giving it a sixty-odd percent score, which seemed a little harsh. I'd have given it about 80%, but that's me. I like Zelda-ish open adventure/platformers.Quote:
Originally Posted by Britannianhero4
I'd also like to mention Quake III. I'm an Unreal man myself, but I gave it a go and found it quite enjoyable (Hell, I kicked some proverbial ass with it when I was a tUniversity). But after a while, I just got bored. THAT'S what UT had over Q3 - multiple game modes. And don't talk to me about mods, they're useless if you don't have an internet connection, as I didn't back in those days. And there was also the difficulty levels. There were 5, and you kept going back and choosing a lower one until you realised that you were always using the easiest setting all the time.
Bit of a dissapointment for me, really. Plus you couldn't go akimbo. TRAVESTY!
Final Fantasy VIII, definitely. I was really looking forward to it, but it just didn't capture my interest as much as the previous games did. It wasn't the gameplay or the setting, I liked all of that, and thought that the draw/junction system was pretty innovative. I think it was because I hated Squall.
I've had my biggest gaming let downs with the Gamecube. Both Starfox Adventures and Mario Kart:DD!! were big let downs for me, but nothing beats Wind Waker in the disappointing race. I mean wow, I almost wanted to cry because that game was so crappy. I had never played a bad Zelda game and I still had this blind trust to Nintendo a few years ago but with WW the Big N managed to destroy the so far perfect series for me. I had so high expectations for the game, but what did I get? A kiddy version of OoT (It's like a toned down version of OoT. All the music, dungeons, graphics, everything were lame, and the game was so insanely easy that it destroyed all the fun). Ok, I've said enough. :)
Yeah, Mario Kart DD was another disappointment, just because I wub MK64 so much.
My biggest gaming letdown would probly' be Final Fantasy X-2.
I guess Square was never meant to make sequels.
Secret of Mana.
I had already played and enjoyed Secret of Evermore a lot, and on the internet I kept seeing people say SoE sucked compared to SoM, and that SoM was or nearly was the best game of all time. I figured that was probably somewhat exaggerated, but tried it out anyway.
WTF? Play control was spotty, hit detection was pathetic, the combat system needed a total overhaul (magic and weapons in particular), characters were flat and predictable (when you could actually tell what they were supposed to be doing), storyline... I'd have preffered if they had NO storyline at all. By the time I had managed to get past a Wall Face boss (who just sat there and killed you with magic while you tried in vain to hit him with your normal weapons since you ran out of MP no matter what, even with Fairy Walnuts, until he decided to just crush you against the back wall while you tried to attack) I was ready to give up, but I pressed on to see if things got better. I got up to a village of Mushrooms without seeing anything that might interest me, and then I had to return the game.
Earlier this year, I had a chance to play Legend of Mana. Which I thought was about as good as most people seemed to say SoM was supposed to be. So I decided to give Secret another shot, and this time I brought my brother along so we could do 2 player, which I figured might have been what I was missing. I figured it couldn't really have been as bad as I thought it was.
It was. I managed to find a reindeer asking me to save Santa Clause (WTF just doesn't cover a situation as stupid as that) before I decided staring at walls would be a better way to spend my time. My brother decided to stop playing well before I got there, though.
I've been too scared to try out SD3 since then. It might be almost as good as SoE or LoM... or it might be nearly as painful as SoM.
I've played games which were worse, but I always knew in advance that they would be worse.
Linkafier makes a good point, X2 was a total piece of shit. Then again I didn't have hugely high hopes for it in the first place.
Quest64 was a huge letdown because I had waited so long for an N64 RPG and then all we got was that huge pile of crap.
Lufia 2 was also a big letdown because they did everything right except the 2 most important things in an RPG: story and challenge.
You suck :P Secret of Mana rocked. Legend of Mana did suck though. Probably the only bad Mana game in my opinion. It would have been ok if they didn't try to make it some sort of "create your own world" deal in the absence of a true storyline (was there one? All I saw were bits and pieces that were mostly self-contained in each area). In any case, the whole thing was too disjointed. I never felt like there was a real reason I was going to all of these places (aka a story). It was just all too random. Plus everything was all cutsie and full of animals. Mana has always been animated storybook-like and I had no problems with the graphics, it's just that it seems like they changed what was a normal RPG type setting into a fairy tale.Quote:
Originally Posted by Kairyu
And yes, Quest 64 blew absolute chunks.. One of the worst N64 games, hands down.
Quote:
Originally Posted by Warlock
LMAO Thanks for bringing this up. When I was a kid, me and my friend spent so much time trying to beat this game. It became an obsession. After everything we went to trying to beat it, all we got was this lame ass little ending. Blarg!
For me, the biggest gaming let down of my life was Knights of the Old Republic II: The Sith Lords. I loved the first KOTOR. I beat it three or four times with different character styles/alignments. KOTOR II took everything that I loved about KOTOR and eliminated it, then took everything stupid that I hate about video games and made it central to the gameplay and story. Speaking of story, there wasn't one. It was the most stupid plot ever. Horrible game, horrible let down, waste of $50.
Haha I know.. I rented that game so many times trying to beat it. I even had the Nintendo Power maps and they were worthless. It wasn't so much that it was *difficult* in that it was "hey, have fun guessing where you are supposed to go now!".. If I'm remembering it right anyways. It had those FPS type levels inside it too which were even more confusing (because they were crappy FPS.. like the original Wolfenstein 3d type FPS) and I remember there was one specificly where I spent forever trying to figure out what to do only to discover that there was a door somewhere that was wierd looking (it didn't look like a door to me - I didn't even notice it) and I had to open it to let out some raptors or *something*. In any case, I spent so much time on it and that ending was just not worth it.Quote:
Originally Posted by Beldaran
Edit: I couldn't find a picture of it but it was something like this:
http://www.discountgames.org/images/...0SNES%20SS.jpg
Stick that (yes, with the logo) on a mode 7 plane and rotate it. Then put "You have escaped Jurassic Park" on top of it and that is the ending.
Ah Jurassic Park...I never did beat the game. I think the farthest I got was the Raptor cave where you had to set off nerve gas bombs to kill their eggs. btw, that game scared the crap outta me many times in FPS mode. I'd be walking through a hall and BOOM, Raptor in my face!
For me it was the opposite. I loved Circle of the Moon and it's DSS card system, and was disappointed in Symphony of the Night. SoTN is a great game, and I love the visuals and music, (not to mention Alucard is badass) but it wasn't as good as I expected. And Harmony of Dissonance, don't get me started - that game is such a SoTN wannabe it's sickening. I haven't played Aria of Sorrow yet, but I'd like to.Quote:
Originally Posted by Britannianhero4
As for the Mana series, in my opinion the story was never really good. The action is what pulled me into the series, and I love the charm of the characters and world. I doubt I'll enjoy Legend of Mana if I get it, since it sounds like many of it's features carried over into Sword of Mana, but I'd still like to play it.
As for SD3 - again, the story isn't that great, but it's really fun, especially considering there's a lot of replay value in being able to choose your team of 3 out of 6 characters, and choosing how you grow in the game through changing classes. Plus, if you want action, SD3 has plenty. In fact, sometimes the fighting is overwhelming, but the game still keeps you playing.
Im gonna take this on another route and say lack of new ideas for games would be my gaming letdown. I have not bought a new Ps2 game since Madden of last year when that came out. The last game Im buying for the PS2 is Madden 2006. Every game that comes out now is the same thing but with a different title. Some games can get away with it, but I cant see buying alot of these games that come out nowdays
MegaMan Network Transmission. it was fun, but WAY too short. that, and MK: DD. and Space Invaders for GB. I STILL can't get past the first fucking level... those three are my greatest letdowns. the rest of my games are actually pretty good, because I do research before I buy (MK: DD was an exception to that. good reviews, but it was a huge letdown when I played it...)
Super Mario 64...wtf, a cake? The game was uber fun, and its like, HAHAH, FINALLY GOT ALL DEM EFFING STARS...DO I GET AN ULTRA COOL FUN MODE TO PLAY IN NOW? Yes! You get...STARE AT A CAKE MODE!! OMFG R0XX0RZ...I cut my wrists in a bathtub after that...-_-'
Actually, Zelda 2 was a really hard game for me when I first got it as a kid, and I kept playing it and playing it. The day I finally beat it...I was like...Alright...what else happens? A midget gives me the triforce...do I need to do this seven more times...? Yeah. I still love Zelda 2 though OH MAN. :O Mario64 was a bigger disapointment though...I have yet to beat Cake Watching mode...
I have memories of that Jurassic Park game, but I don't think I played it on the SNES. Was it also on Genesis? Or maybe it was on Amiga or something. I DEFINATELY remember those FPS sections. Ugh!
Yeah, and multiplayer on MK-DD!! kinda sucked. A total of 6 battle tracks? Bah! I could make better ones on my PC while sleeping.
I liked FFTA.
My biggest letdown is the entire action genre these days. I just can't stand the 3-d action adventure games. I miss the SNES and Genesis days of that. Thats why I love my GBA so damn much.
I have to say Megaman Battle Transmission too. I only got interested in him because he was a Navi that lived on the internet and fought viruses (I love the Navi idea) and I loved 1 and 2 so naturally I thought the GCN game would be a mega huge, mega long, RPG exactly like the GBA ones. It even said it was an RPG with important story stuff on the back (I think) But instead it was just platform levels (Platformers bore me now) and it was a big dissappointment, I can't even play it. Also, it was cool in Japanese, but kinda weird, why didn't they translate it? That kinda says that they didn't care for the game... Huge RPG would have been so unspeakably fantastic...!
Also, I hated WW, I never finished it. I. Hated. The WATER! I hate sailing, I hate ships, in games. There is nothing more boring in a game then sailing, useing that weird sea map...The dang TRIFORCES were in the water and had to be dug up didn't they? I dunno, I got lost in the Earth temple with Little Leafy Boy.
On a good note, I never got to play OoT on the 64 so I preordered WW for the bonus disc (I wish I'd have know about the collection back then...) and OoT was Spectacular, so I'll just pretend I bought it and got WW as a bonus, lol. ^_^
Play Viewtiful Joe. It's a side scrolling beat'm up with cel-shaded visuals that just oozes style. You gain powers that let you slow down, speed up, or zoom in to beat up baddies and pull of some cool moves. Did I mention it's really hard too?Quote:
Originally Posted by Anthony
I haven't had any major letdowns, but there were some things in games that made me go "... That's it?"
Resident Evil 3- I hated how you had almost every weapon from the start. I was able to blast zombies away very early in the game (I was playing on normal, however).
Legend of Zelda: Majora's Mask- I liked this game, but there weren't enough dungeons. I would've really liked it if there were at least 2 more.
Final Fantasy VIII- This game didn't seem as in depth as the others in the series. A lot of people say it's one of their favorite games. It happens to be my least favorite. The storyline was kind of odd, and I despise points of no return (disk 4). I also like to buy weapons and armour. I didn't enjoy having to search for items to improve your weapons.
Starfox Adventures- There's no replay value! I would've liked this game more if it was a little more difficult, and had something to make me want to play it again. And like I said before, I HATE POINTS OF NO RETURN.
Silent Hill 4- This game wasn't nearly as creepy as it could've been. No broken radio, no dark areas, and no flashlight. Granted, there were some parts that were disturbing (apartment building, 2nd time and the room hauntings), but SH3 was much scarier. Also, combat seemed kinda rushed. Enemies had a ton of life, and you always had to kill them by stomping on them (which looked odd when Henry's foot went through them).
Yeah, Starfox Adventures just sucked. I never even beat it. It was too boring. After that game I could only say "good riddence" to Rare. They clearly lost their touch when all those designers/etc left after Perfect Dark.
Starfox Adventures was kinda fun the first time, but I had nothing to do, not one thing.
Majora's Mask was way too damn short, and WW was just SAAAAAAAAAAAILING ALOOOOOOONG...*zzzzzzzzzz*
FFTA...I really liked it the first time I played it, then I got Fire Emblem and never looked back. After the first Totema battle it became WAAAAAAAAAAAAAY too easy, you seriously have to TRY to die. Stays at that same difficulty till around the last battle, where if the queen summons the right totema, you lose. If she doesn't, it's easy.
I will give it credit for some things, it was very long, maybe a tad too long, but it did eat away several months of my life :laughing: but then again it was my first SRPG, so I didn't know how to compare it.
Also had possibly the worst storyline EVAR...I made a parody of it on GameFAQs, but I think I lost it.
Super Mario Sunshine. I was hoping for a game that would bring back memories of SM64, which I spent a lot of time playing. Instead what I got was a game with fairly uninteresting levels, a horrible gimmicky water pack doodad, and a world that looked mostly the same through and throughout with uninspired character and enemy designs.
I finished Starfox Adventures without dying. Once. I feel almost ashamed to admit that.
Duke Nukem Forever. I'm so irritated they haven't released that yet. Although Manhatten Project (Which Anthony may enjoy if he does PC games) was bloody good fun, it wasn't what we'd been waiting 5 years for. I've since moved onto the new, improved Prey, which looks AMAZING.
Mario Kart DD, in general. Blorgh, the controls.
Oh and Manhunt, because I wanted to play a really violent game to get rid of my stress, blow off some steam. So I asked around and was pointed to this by a ton of people who RAVED about it. But it turns out most of the gameplay is sneaking around and reading maps to monitor people (which I am horrible at) and most of the actual fighting where you can control things is in defense instead of offense, so they make it super hard. Because you aren't SUPPOSED to actually fight the people, you're supposed to sneak up and then activate a violent cut scene. I mean it's a good cut scene, but I kind of just wanted to run around and mindlessly beat stuff up. The sneaking and strategizing everything made it stressful, opposite of what I wanted, so it was pointless. Argh.
And Majora's Mask, I hate timers so much I couldn't play the game without feeling paranoid.
Haha.. I am sadly still looking forward to that game. I don't know if it will ever come out, but damn if I can't help liking the Duke franchise. Duke 3d was one of the few FPSers I've actually liked.Quote:
Originally Posted by Darth Marsden
Biggest letdown has to be DRIVER 3 as soon as you step out of the car. Absolutley awful.
I've been told to play this countless times, but I always seem to forget or I'm not interested when I go out to get a new game. I really should try it, but I kind of can't right now due to lack of video game buying resources. Which leads me to my recent disappointment:Quote:
Originally Posted by vegeta1215
We have a PX (Post Exchange), its a store that only appears on military instalations. Thankfully, we have one here on our post in Iraq so I can get movies and games. Unfortunately, the game selection is VERY limited. I picked up Atelier Iris: Eternal Mana after reading in some reviews that it was a good 2D RPG. Well, I thought it sucked. And so I wasted 50 bucks on a game that I'll probably never play.
Sis, if you want a run around and slice shit up game, try Dynasty Warriors 3 ^_^ Very satisfying.
Funny you should mention that game. I watched Electric Playground the other day on G4 (EP is the only good show on G4 btw), and they reviewed Atelier Iris against some new Arc the Lad game. Both got really really bad ratings, but Atelier Iris was voted the better of the two.Quote:
Originally Posted by Anthony
I rented Viewtiful Joe when it first came out and liked it, but not enough to pay $40-$50 for it. It is a short game after all. But, I picked it up off eBay for $10 last week, and it can be found brand new in most stores for $20.
Wow, I can't believe the dislike for Mario Kart: DD. It's one of the best games for Gamecube, and I don't know anybody IRL who don't like it. Sure, the battle mode sort of sucks, but who cares? Play some bomb run. Or better yet, RACE!!
I guess the only real letdowns for me were the EA James Bond games. I was so dissapointed that I spent 50 bucks on a game, and couldn't get past the first section without having to look at a FAQ. Goldeneye was so perfect, I guess I'm just disappointed.
Wow, the EA bond games were really easy for me in most places. Not great, not awful.
Me and my sis played MK64 to death, and we got DD hoping that it would be MK64 with better controls and a few updates. It wasn't :(
Let's see
FFX-2 : Plain boring unless you'r into half dressed wh()Res. Plus the story line was so plain and boring it hurt my eyes , theres no real stories except the missions.
Gran Turismo 4 was also kinda boring , I bought it and played with it for 5 days and kinda stoped and have no urges to play :S its too much like the frickin 3rd one.
But I think games are getting pretty boring nowdays , they need to release something GOOD! Like the old PS1 days , im buying more PS1 games than PS2 games right now.