Re: Conquest for Power news!
Quote:
Originally posted by Raichu86
Level 3 has a few screens done, but I need to do a little more planning before I start working on it again. Why? Because, Levels will begin having two floors connected by pits and staircases. Level 3 will be pretty simple, but as the levels advance, there will be many more basement floors and things will get extremely complicated. :D
Good, good. I am pleased to see people are taking the next step and designing multifloor dungeons now. Take Raichu's lead and step out of the dark ages of dungeon design, peeps :)
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Originally posted by Raichu86
Now I bet you're dying for some screenshots.
Not exactly. But they're nice.
Here we go with the shots:
Quote:
Originally posted by Raichu86
The kid and his dad REALLY DO play catch! I imagine a lot of you have seen a previous version of this pic in my sig. plith and I put them together.
Wow, you're REALLY damn excited about that, arn't you? Please dont wet yourself over your little animation. I applaud your addition of something interesting in the background, and I hope you repeat this type of thing all over the quest. Makes things interesting! :)
Quote:
Originally posted by Raichu86
The kid and his dad playing catch take 400 tiles of animation alltogether, so don't bother trying to steal them and put them together if I ever get a demo out. We will release them to public after we finish our quests. Until then, nyah nyah. :tongue:
Uh-huh. No offense Raichu, but anyone who would be able to use the combos if they got ahold of the tiles is most likely more than skilled enough to make the animation themselves ;) Kudos on making the animation so smooth but... damn, I would have made it a little choppier so I could save tilespace. I guess it depends how well organized you are, though.
Quote:
Originally posted by Raichu86
You can buy a map for it at a shop somewhere on the overworld.
Aha! Using a shop on the same Dmap but seemingly in an unrelated place as a place to purchase a map of the cave?! EXCELLENT! A NEW IDEA! INNOVATION! APPLAUSE! HUMPING!
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Originally posted by Raichu86
not much to see, besides how elegantly designed the screen is. :evil:
>Gag<
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Originally posted by Raichu86
I am almost to the point where I can release a demo, but I'm a little relunctant to, since I have not seen the Beta 148 player being released. :(
Just distribute the player yourself. Cyclone gave us the go-ahead to do that, as I recall.
Quote:
Originally posted by Raichu86
What do you think I should call the world? How about the village? Does anybody have some suggestions? I totally suck at coming up with names, especially if it contains something invented (like "Tugoshlavacatianalbara Town," as apposed to "Never Ending Cave," which contains no invented words).
You should name it something that relates to your storyline, of course.... you DO have a storyline, right? Such as the simultaniously lame and compelling storyline of TSA, or the cursory but functional story of Plith?
-C
Re: Re: Conquest for Power news!
Quote:
Originally posted by C-Dawg
Aha! Using a shop on the same Dmap but seemingly in an unrelated place as a place to purchase a map of the cave?! EXCELLENT! A NEW IDEA! INNOVATION! APPLAUSE! HUMPING!
Bah. You don't pay so much attention to the town in my demo? House with the cuckoo near it with hedges around it, one screen down from the small pond area. In that house there's a guy with the Swamp Dungeon map, on sale for 50 rupees. I was already planning to do that for every single dungeon in my quest. I bet Raichu even stole the idea from me! :laughing:
(That laughing means I'm not being too much of a pissant over it.)