Seriously? And if this is Wind Waker Link, why is there so much goddamn land?
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Seriously? And if this is Wind Waker Link, why is there so much goddamn land?
What the fuck are you talking about?
He's talking about this.
http://www.youtube.com/watch?v=Spe8hggPvfM
I had to laugh at that trailer to keep from crying. Everything Nintendo does is just shit now.
I already made a bet that you have to find magical coal to keep the legendary train going so you can delivery mail or whatever. Trains should not have cannons either.
This looks terrible. ;(
The train is also the King of Hyrule. http://i8.photobucket.com/albums/a40.../imhighplz.gif
I'm going to buy it because I always buy Zelda games but the DS ones keep getting stranger and stranger. I saw screenshots, frowned, then decided to reserve judgement until I played it.
It's gonna be fine. Remember when we saw the first pics of Wind Waker and everyone laughed and said it'd be terrible but they were wrong and it was awesome? It'll be just like that. You'll see! You'll see! *bursts into tears* What have they done!?
Naw, seriously, I withhold judgment. It looks weird, but it could still be a lot of fun.
Well, at least being on land means the travel scenery will be a bit more varied than bloody ocean on every godamn side for as far as the eye can see.
The gameplay looks almost exactly like Phantom Hourglass. Instead of a boat to customize, you customize a train. The dungeons look very similar too. Is Zelda going the way of Mega Man?
I figure the train will feature just about as prominently in this as the ship did in Phantom Hourglass. I didn't like the ship in that game, but dealt with it so I could enjoy the rest of the game (sans the stupid Phantom dungeon). This should be about the same for me.
Maybe the game's time frame is right before the flooding happened, so before Wind Waker.
My understanding is that this is supposed to be a direct sequel to Phantom Hourglass, which rules out the idea of it being pre-Wind Waker. And besides, if it were a prequel to Wind Waker, it'd have to also be a prequel to Ocarina of Time, given that it's highly implied that Wind Waker is the next game after Ocarina. But really, that just gets into a whole "Zelda timeline" discussion that I frankly don't even want to touch because it's so confusing.
Here's my take on it. Okay, I didn't play Phantom Hourglass, but I remember at the end of Wind Waker, weren't Link and Tetra supposed to go and seek out a new home? Maybe they found a new continent to live on.
I dunno - there's a lot of time between the two games, but then again, I mean the backstory to Wind Waker is that after Ocarina of Time, Ganon returned, but Link didn't.
But really, my main argument is just that my understanding is that this is meant to be a direct sequel to Phantom Hourglass, and in Wind Waker, they were told to seek out a new homeland.
Except when you sail off too far Mr. Kingly Red Lion Guy forces you to turn around. Obviously the new land is beyond that point.
You know, there is actually some big potential in this. Let's just hope Nintendo doesn't blow it.
And, like Amaster said, at least there will be scenery instead of just endless ocean.
Oh, and the train's obviously the Queen of Hyrule.
Ah but with ground you can have walls, changing elevation much more exciting enemy encounters etc.
I loled.
Can't be the same Link, or he'd be wearing his green garb...unless the game is going to be retarded.
The pre-Wind Waker theory could hold some merit though...There is no official information that says this is a direct sequel. Maybe Hyrule finally advanced in its technology and then was flooded, ultimately causing their technology to start over.
Doubt it, but just saying it's plausible.
I hate typical Zelda fans. They are the absolute worst.
"Every game is the same."
"Every Zelda should be just like OoT."
"We need something new."
"O EM GEE SOMETHING NEW??! WTF you got your train in my Zelda!"
I will be reserving judgment until I play it, which according to my current back library of titles that I need to play, should probably be in 2020.
...wat?
...Ok, whatever. Gameplay looks decent, since Phantom hourglass was decent, and not much seems to have changed in that respect. I'll reserve judgement on the whole train aspect, though. ...but I DO need to lodge a complaint with that conductor's outfit. It just doesn't suit Link.
I just wish they'd build on the whole "clock-punk" kind of vibe they started (clock town, the Spinner, etc). I'd love to see a more technologically advanced Hyrule, where everything is powered by gears and stuff. THAT would be pretty damn cool.
And I don't think we need to Worry about Zelda going th emegaman route just yet. But you can sound the alarm when in a future time, an ordinary kid picks up a green "link" hat, and becomes Link whenever he puts it on.
Anyone wanna tell me why the FUCK we can't run through these fields, or maybe ride a horse? Maybe because it has been done twice before, but people actually liked it? This pisses me off to no end. It is this bullshitery "innovation" that is stabbing the shit out of the already suffering Zelda name. Sure, I'll try it, but dammit if they fuck up this one then I have lost all hope for the series. Miyamoto, and Iwata used to be such good game designers. Come on, Miyamoto made Ocarina of fucking Time, and Mario 64. What the hell?
EDIT:
Yes it could. Link seems to change outfits. He does have his green tunic on in the trailer too. He changed outfits in Wind Waker, and in Twilight Princess. Let's not forget about switching Tunics either.Quote:
Can't be the same Link, or he'd be wearing his green garb...unless the game is going to be retarded.
Okay, so it's either Wind Waker Link who has to wear a stupid train conductor outfit, or it's a new Link who starts out as a kid who is a train conductor but finds out he's the Hero of... Trains or some shit. You know, I think I'll take Wind Waker Link having to wear new stupid clothes to be a train conductor.
Hero of Timing, he makes sure the trains arrive on time?
Well, I assume its a mail train, seeing as he's delivering a letter to Zelda. That's probably how it starts; young postman Link delivers a letter to the beautiful Zelda, setting off a chain of events that he witnesses and must stop.
PH was not decent.
Yeah, PH was pretty terrible. I guess I just don't dig the customizable vehicle aspect of the newer Zelda games. Its cool if the items actually DO something -- but the ship parts don't have much of an impact on the game play. Surprisingly enough, I could care less if the mast of my ship is African Jungle themed. :shrug:
I noticed two things when I watched the trailer:
1. The train looks just like boat from PH. It will probably play a similar role in the game (oh joy).
2. The "puzzles" looked just as uninspired as those in PH.
Barring some fantastic reviews, I think I am done with Zelda games for awhile. Phantom Hourglass left a pretty sour taste in my mouth.
The portable branch is defiantly going down the toilet lately. Minish Cap was the best the handhelds had to offer too bad they couldn't keep up the good work...
Lets hope the console designer can keep their barrings strait. Despite what the "Its platinum or its crap" crowd says, Twilight Princess was a good game even if it wasn't the best. Hopefully they can add innovation without it being a total departure from what we know and love.
I dunno, on the handheld, I'd have ot say the Oracles games were the best. MC was a tad short, but the Oracles were damn amazing.
Yes, Capcom needs to make more Zelda games :/
I never got into Phantom Hourglass. I tried it once, and really disliked the controls.
From the trailer, I'm not really that impressed. Something about replacing the boat with a train and the ocean with some rather bland terrain doesn't seem to cut it.
I think I know what has happened.
Shigeru Miyamoto is becoming senile.
New and amazing works great in Mario's world cause... well look at him. He's covered all his bases and already got his mundane "Let's see what all we can do that ISN'T a mario game" stuff pretty much done and spread, and now recently gone back to his traditional games (not that he doesn't still make racing and RPG's and Super Mario lobotomy, just saying...)
...Plus, look at his world. red skies and lava with an occasional thundercloud are about as deep and sinister as you can get. It's hard for a train or a talking boat or a hat/bird/shrinking thing to look out of place there. I can also say that Bowser has reached a point where I desperately want to pity-hug him. Such a noble powerful figure now brought down... by affection for a woman that doesn't even love him back.
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...that doesn't work in Zelda. Even since the beginning, back when these two franchises were total parallels of each other, going back to back in the 80's, Zelda was still a more serious franchise, while Mario was more or less a game that players could make people laugh when a goomba went "splat" or a turtle shell went "bump", especially when it knocks enemies over and they fall off the level.
Zelda? You were given actual weapons, and none (or very few) enemies were made to be amusing. Plus, just look at the art styles for those games. There's a few drawings in the Zelda manual where link cutely uses an item or dodges traps, but for the most part, it's detailed scenes that look ripped from a big-budget animation. Super Mario? Bright colors, little shading, funny "pow" marks where he hits stuff... it's almost like the difference between Mega Man and Mega Man X.
...but you know what? I'm fine with it. Miyamoto's senility benefits Mario. That series was essentially founded on his brainstorms. Zelda on the other hand was founded on his experiences. Besides which, I think he likes Mario more anyways, and when the fans demand a Zelda game, he's really wanting to make it a Mario game... Seriously, swap out a few characters and plot elements, and this game would look perfectly normal.
That said, as soon as this train comes in, I'm hopping on it and getting the hell out of Hyrule. Link can get himself out of the jam that inevitably occurs when a man gets stuck between one group, consisting of a farmer's daughter, a hot fish thing, a desert harem babe, your lifelong best friend, a princess, a shapely little imp thing that is actually also a desert harem babe, and the other group, consisting of a child's-party esque Seafarer, a talking manboat, a naked bearded rock eating thing, and a "fairy" man in green spandex. (okay... okay seriously I think Tingle has a lot of potential as a superhero if he gained some huge friggin muscles and spoke like Armstrong from Full Metal Alchemist, complete with Mustache. And could fly though the air. But still...)
...see you guys in the Mushroom Kingdom.
Old-Skool is officially insane.