No matter what the fuck I do zquest decides it doesn't want to accept this, and I absolutely need it to. What exactly do I need to put in?
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No matter what the fuck I do zquest decides it doesn't want to accept this, and I absolutely need it to. What exactly do I need to put in?
import "std.zh"
make it the first line in the script
and make sure the std.zh file is in the same directory as ZeldaClassic
that should do it
Did you leave the """" in? ie import "std.zh"
copy/paste this:
Code:import "std.zh"
Yeah, I did. I don't know what's going on but it's annoying as hell.
Edit - Now it works, I dunno why it wasn't before though.
0. What exactly is the error? Does it fail to open the file? Fail to parse it? Fail at a more advanced point of compilation?
Depending on the error, here are a few things to check:
1. Is std.zh in the Zelda root directory?
2. Can you successfully import a different file, ie, a blank one?
It's working now, it just seemed not to work for whatever reason. It's just as well though, since it's now not excepting "ffc script message" though. According to the error, it's having trouble accepting the latter 2 words.
Could you please paste the script?
Is that the only thing in the buffer or are there other scripts (such as the std.zh you were having trouble importing...? ) too?
Anarchy_Balsac, what build are you using? Because it worked fine for me. Also is it a .Z file?
Yeah but I thought you meant that maybe std.zh only existed as std.z or something. So do I just change its extension to .Z or is there still something I don't get?
Yeah, just change file type from text document, to .Z then import it to ZQ.
The file extension shouldn't matter at all; if it does it's a bug.