Re: Zelda Classic 2.11 Beta 15
Quote:
Originally Posted by
Dark Nation
The second feature is a combo maker. Hightlight some tiles, make sure you don't have anything on the clipboard (the left tile box at the bottom of the screen is static), then hit the M key. The combo list will open up. Pick a starting combo. Hit the OK button. The tile page will come back and the combo editor will open on top of that. You will notice that the first tile in your selection is already set. Make any changes you want to this initial combo (everything except for the tile will be blindly copied to all the other combos this creates), then hit OK. Combos (even animated ones if you chose more than 1 frame) have now been created, each starting at the appropriate tile.
Holy ****! I had to try this because I was unsure what this was all about. This is almost what I suggested a while ago. What a lovable feature that will cut questmaking time quite a bit! You devs rock! :thumbsup:
Re: Zelda Classic 2.11 Beta 15
Quote:
Originally Posted by
Petoe
Holy ****! I had to try this because I was unsure what this was all about. This is almost what I suggested a while ago. What a lovable feature that will cut questmaking time quite a bit! You devs rock! :thumbsup:
Why you little.... everytime I'm about to say something, it's already said!
Re: Zelda Classic 2.11 Beta 15
i cant for somereason figure out how to get Roc's Feather on the subscreen...i try to add it using the editor, but it knocks me out of ZC...ive been off it for awhile and happened to start again a few days ago :P
Re: Zelda Classic 2.11 Beta 15
Quote:
Originally Posted by
xXVolvagiaXx
I can't, for some reason, figure out how to get Roc's Feather on the subscreen...Each time I try to add it using the editor, it knocks me out of ZC...I've been off it for awhile and happened to start again a few days ago :P
You need to select an item that's already on the subscreen and duplicate it (through right click, I believe). Then, edit the item and change its properties to Roc's Feather. I would recommend using the boomerang when doing this, because it avoids any complications with counters.
Re: Zelda Classic 2.11 Beta 15
ok thanks...ill do that :)